Taking Out The Glow When Players Spawn
Hey guys how do I take out the red and blue glow thing when players spawn?
Here's my settings. I was wondering how come it's still glowing when I have it turned off. Code:
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;Spawn protection |
Re: Taking Out The Glow When Players Spawn
From that what I can read in *sma it seems there is a bug in csdm.cfg
In [protection] section - instead: colors = "0 255 0 200" it should be (by default): colorst ="255 0 0 200" colorsct = "0 0 255 200" Another thing - probably a bug in csdm_protection.sma - the code should take care to glow or not the player if the plugin is enabled or not (not sure about that - need Bailopan's comment how did he want it). So if You don't want the players glowing, You can write in [protection] section these lines: colorst ="255 255 255 0" colorsct = "255 255 255 0" and let me know if it works (not sure about the last parameters - probably You may try with 255 instead 0). |
Re: Taking Out The Glow When Players Spawn
I write both of them?
Code:
colorst ="255 255 255 0" |
Re: Taking Out The Glow When Players Spawn
colorst ="255 255 255 0"
colorsct = "255 255 255 0" Should I really answer? :D |
Re: Taking Out The Glow When Players Spawn
Haha yeah I figured it out after I posted the question. I was looking at the first comment and I got confused.
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Re: Taking Out The Glow When Players Spawn
I've just checked the glowing thing again and I've noticed this - the problem You were mentioning here exists in original CSDM2.1, but it has been fixed long time ago in some of previous beta I posted. It was whole concerning to the protection control. So - if You are using my beta You shouln't experience the problem with glowing and protected players if the protection is disabled in csdm.cfg
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Re: Taking Out The Glow When Players Spawn
KWo, you've solve it in beta. Lol. Thanks KWo.
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