AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   Model changing to something totally different. (https://forums.alliedmods.net/showthread.php?t=50676)

Da_sk8rboy 02-01-2007 00:05

Model changing to something totally different.
 
Here's whats wrong. Everything compiles correctly etc. But when I change my model. It changes to a model that isnt even in there. like, for example, When you turn urself into a chicken. It turns you into a miget ct? That's exactly what it does. That model isnt even in the precache let alone my whole code or the model/player/modelnum folder. Any idea?

Code:
//******************************************************************** //* MiniModel Changing mod by no0bsawce! aka Da_sk8rboy              * //* Cmd:                                                             * //* amx_model <target> <model num>                                   * //* Number choices: ( 1 || 2 || 3 )                                  * //******************************************************************** #include <amxmodx> #include <amxmisc> #include <fun> #include <cstrike> #define PLUGIN "minimodel" #define VERSION "1.00a" #define AUTHOR "no0bsawce!" public plugin_init() {             register_plugin(PLUGIN, VERSION, AUTHOR)           register_concmd("amx_model", "cmd_model",0, "<target> <model num>") } public cmd_model(id, level, cid) {           if (!cmd_access(id, level, cid, 3))                   return PLUGIN_HANDLED                   new Arg1[32], Arg2[3]     read_argv(1, Arg1, 31)           read_argv(2, Arg2, 2) new player = cmd_target(id, Arg1, 0)           //Flags:           //1 - obey immunity           //2 - allow yourself           //4 - must be alive           //8 - can't be bot                   if (!player)           {                   console_print(id, "[Model_Mod] player %s could not be found or targetted!", Arg1)                   return PLUGIN_HANDLED           }           else           {             switch(str_to_num(Arg2)) { case 2: cs_set_user_model(player, "model2")       case 3: cs_set_user_model(player, "model3")       default: cs_set_user_model(player, "model1")          } }           return PLUGIN_HANDLED } public plugin_precache() {           precache_model("models/player/model1/model1.mdl") precache_model("models/player/model2/model2.mdl") precache_model("models/player/model3/model3.mdl") }

jim_yang 02-01-2007 00:09

Re: Model changing to something totally different.
 
read_argv(2, Arg2, 2)

Da_sk8rboy 02-01-2007 00:14

Re: Model changing to something totally different.
 
Testing now :P

-updated
didnt effect anything

Changed
Code:
new player = cmd_target(id, Arg1, 0)
to
Code:
new player = cmd_target(id, Arg1, 2)


//Sweaty told me to.
-updated
Still nothing.

But I did notice from when i first tested this, it's not even precaching my models @ all.

Da_sk8rboy 02-01-2007 00:58

Re: Model changing to something totally different.
 
This isnt even one of the models that are in the precache but this is what it turns me into for all three of the choices:
http://i82.photobucket.com/albums/j2...knivez0005.jpg

organizedKaoS 02-01-2007 01:15

Re: Model changing to something totally different.
 
I'm guessing model1, model2, and model3 aren't the model names your using.

If it's not downloading it either means you spelled the model names wrong somewhere or it finds that the client has a model file with the exact name and does not download it.

Is model1, model2, model3 the actual file names? What are they and I can look through the default model files.

SweatyBanana 02-01-2007 18:46

Re: Model changing to something totally different.
 
Quote:

Originally Posted by Da_sk8rboy (Post 434151)
//Sweaty told me to.
-updated
Still nothing.

Booo I was tired and playing CS..

That is the access..

Anyway, check to make sure those aren't already default models 0.o

allenwr 02-01-2007 20:00

Re: Model changing to something totally different.
 
Can I recomend case 1, 2, 3, not 2, 3, default.

Da_sk8rboy 02-02-2007 17:03

Re: Model changing to something totally different.
 
Possibly.

Zenith77 02-03-2007 22:21

Re: Model changing to something totally different.
 
For the love of god man, indent your code.


All times are GMT -4. The time now is 00:44.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.