AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   Increasing Rate of Fire [solved] (https://forums.alliedmods.net/showthread.php?t=50116)

Wilson [29th ID] 01-19-2007 19:23

Increasing Rate of Fire [solved]
 
Hello gents. I'm trying to increase the rate of fire in Day of Defeat. Namely for the secondary attack, but if I can figure out primary I'm sure I'll figure out secondary somehow.

Looking for some help because the bits of info I've found on here don't seem to help.

http://forums.alliedmods.net/showthread.php?t=41265
That is only for slowing the ROF (and I want to increase it). I've tried logging CD_flNextAttack after shooting or reloading and it's not changed by the game.

http://forums.alliedmods.net/showthread.php?t=47316
This seemed interesting but the offsets are for dod, and when I used the "finder" it simply didn't do anything to the rate of fire.

Was hoping one of you could point me in the right direction as to how to increase the rate of fire (and namely the secondary fire).

Thanks in advance!

edit: Solved. I logged pdata and found the offsets and changed them.

P34nut 01-20-2007 11:26

Re: Increasing Rate of Fire [solved]
 
maybe you can say the offset to help others?

Wilson [29th ID] 01-20-2007 12:23

Re: Increasing Rate of Fire [solved]
 
in cs it's 46 and 47
in dod it's 103 and 104

schnitzelmaker 01-22-2007 04:51

Re: Increasing Rate of Fire [solved]
 
Offsets for HL:35 and 36


All times are GMT -4. The time now is 22:29.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.