Getting the voice status of players
Hi,
I need some help in detecting if a user is currently speaking in voice, has muted someone and more interesting, if he have ever spoken to someone. in voice_status.cpp (hlsdk), HL knows about some different possibilities for voice: m_pScoreboardNeverSpoken -> Grey icon for Voice m_pScoreboardNotSpeaking -> Yellow Icon for Voice m_pScoreboardSpeaking -> Yellow Icon with one sound wave m_pScoreboardSpeaking2 -> Yellow Icon with two sound waves m_pScoreboardSquelch -> ? m_pScoreboardBanned -> Muted Im not sure about it, but i belive this is client side. My question is: Is there any way to get these statuses via amxx from the server? |
Re: Getting the voice status of players
NO,voice are send only from client -> clients.It is handeld clientside.
You can only mute someone from server,or check if the player have mute someone. http://forums.alliedmods.net/showthread.php?t=46009 |
Re: Getting the voice status of players
Voice data is send through the server, ie the server processes at last some information. The server could know if someone has used voice, or for how long.
Can +voicerecord checked to see if someone is unsing it right now? |
Re: Getting the voice status of players
http://forums.alliedmods.net/showpos...18&postcount=4 -- You can't do it, sorry.
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