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-   -   Parachute 1.3 (KRoTaL) (https://forums.alliedmods.net/showthread.php?t=49694)

mainlininmurder 09-25-2008 17:00

Re: Parachute 1.3 (KRoTaL)
 
okay i fixed that, now my bullet damage plugin (bullet_damage.amxx) and my map management (deagsmapmanagement.amxx) are not working, so how can i fix those problems

do i need to post new things?

ConnorMcLeod 09-26-2008 00:54

Re: Parachute 1.3 (KRoTaL)
 
Quote:

Originally Posted by mainlininmurder (Post 690868)
okay i fixed that, now my bullet damage plugin (bullet_damage.amxx) and my map management (deagsmapmanagement.amxx) are not working, so how can i fix those problems

do i need to post new things?

Here is the parachute plugin's thread, so you don't need to post here anymore.

TOGE 09-26-2008 17:11

Re: Parachute 1.3 (KRoTaL)
 
Can anyone make or remake this plugin so than only CT can use it. I'm using zombie mod(biohazard) on my server and i don't want zombies to use the parachute. So can anyone make plugin like "bio_parachute" or add in sma or cvar file line like this:

register_cvar("amx_bio_parachutecanuse", "1")// 0 = everyone, 1 = ct , 2 = t
Just my imagination :P

So do how you want but plz help :)
_______________________
sry for my bad english.

karankg 09-27-2008 12:13

Re: Parachute 1.3 (KRoTaL)
 
hey im having problems installing this can u tell me how to install it on my server ? thanks

midnite8 10-18-2008 15:41

Re: Parachute 1.3 (KRoTaL)
 
Is there a code to make the parachute silent when you press e.

`666 10-18-2008 19:48

Re: Parachute 1.3 (KRoTaL)
 
http://forums.alliedmods.net/showpos...0&postcount=62

flashover 11-27-2008 18:40

Re: Parachute 1.3 (KRoTaL)
 
Hi.

Could you tell me how can i create a parachute like FRONTLINE?

Please help me and sorry for my english.

thanks in advance

[quote=FR0NTLINE;668631]

http://i257.photobucket.com/albums/h...g4/screen4.jpg
http://i257.photobucket.com/albums/h...g4/screen3.jpg
http://i257.photobucket.com/albums/h...g4/screen2.jpg

quote]

Arkshine 11-27-2008 18:48

Re: Parachute 1.3 (KRoTaL)
 
Basicaly, exporting texture from Half-Life Model Viewer, modifying in your favorite image software, importing the new texture, then saving as the new model.

Now you can probably find a tutorial step-by-step on internet.

flashover 11-28-2008 05:18

Re: Parachute 1.3 (KRoTaL)
 
Quote:

Originally Posted by arkshine (Post 719317)
Basicaly, exporting texture from Half-Life Model Viewer, modifying in your favorite image software, importing the new texture, then saving as the new model.

Now you can probably find a tutorial step-by-step on internet.

thans so much arkshine.

It looks complicated,but i'll try it.

rederlt 11-29-2008 10:27

Re: Parachute 1.3 (KRoTaL)
 
What do you think about my Christmas parachute ? :lol:
[IMG]http://img255.**************/img255/5963/image2ky1.jpg[/IMG]
[IMG]http://img393.**************/img393/3183/image3ue9.jpg[/IMG]
[IMG]http://img255.**************/img255/6600/image4um2.jpg[/IMG]
[IMG]http://img255.**************/img255/4139/image5rd0.jpg[/IMG]


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