AlliedModders

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-   Unapproved/Old Plugins (https://forums.alliedmods.net/forumdisplay.php?f=27)
-   -   ZombieModCS V 1.1 (https://forums.alliedmods.net/showthread.php?t=49594)

soccdoodcss 01-08-2007 00:23

ZombieModCS V 1.1
 
4 Attachment(s)
Props: Got Idea From Original ZombieMod Author

For: DoomKitty41


Code:

//
// Author:
//  Soccdoodcss/Bent
//
//
// Requirements:
//  -Game:    Counterstrike 1.6 / CZ
//  -Modules: Fun, Engine
//
//
// Changelog:
//  Version 1.0    1/07/2007
//       -Initial Release

//
//
// **** Can only change CVARS on server, not as client ****
//  CVARS:
// zombie_on [0/1]      Off/On
// zombie_nosteps ""    ""
// zombie_lightning ""    ""
// zombie_health X      X = Health Amount For Zombies *(DEFAULT = 1000)*

//

A classic Zombie VS Human game.

As a zombie you get nightvision and additional health, but only a knife. Together you must try to scatter the humans and pick them off one by one.

As a human you can use heavy firepower and a flashlight, but dont have nightvison or additional health. You must use teamwork to defeat the powerful horde of zombies.

Has optional dark/lightning effect, and 2 zombie models.



Coming soon:
1)Hopefully More Models
2)More Features
3)You Tell Me:wink:


Site wont upload models, Use link below!

Models WILL Go In : cstrike/models/player for CS 1.6
czero/models/player for CS:CZ

Uploaded to a Web Host
http://www.yourfilelink.com/get.php?fid=263871

OR

FileFront
http://dodownload.filefront.com/6553...3c3c728213621d


-Soccdoodcss

stupok 01-08-2007 00:44

Re: ZombieModCS V 1.0
 
You didn't attach an .sma file.

soccdoodcss 01-08-2007 00:47

Re: ZombieModCS V 1.0
 
Sorry was updating.

trehmilou 01-08-2007 15:11

Re: ZombieModCS V 1.0
 
Sounds nice. I wonder how scary the zombie models look like :D

Hawk552 01-08-2007 17:11

Re: ZombieModCS V 1.0
 
I can't see this as unique. The other zombie mod already has a patch posted in it by me that blows this out of the water (admittedly, it's just a few quick fixes to a plugin that was almost entirely made by someone else).

You've inspired me to go back to my old released version and fix it up, though. So don't think this was a total loss :up:

Unapproved.

soccdoodcss 01-08-2007 17:14

Re: ZombieModCS V 1.0
 
Quick fixes??? I made this entirely myself, I didnt even look at another zombie mod code... Although I definately agree yours is probably better... *shrug* was worth a try... Hopefully I'll get to see yours soon.

Perhaps, would I be able to add something unique to it, and re-submit it?
PS: Do you know why my 2 MB .rar file containing my models wont load??

Mini_Midget 01-08-2007 20:23

Re: ZombieModCS V 1.0
 
did you even precache your own models for this? I just took a look at this and there will be a fatal error for people saying about models missing.

Arkshine 01-08-2007 20:24

Re: ZombieModCS V 1.0
 
Quote:

Originally Posted by Mini_Midget (Post 425147)
did you even precache your own models for this? I just took a look at this and there will be a fatal error for people saying about models missing.



Quote:

Site wont upload models, will try again in the morning.
Rest of plugin works.

Mini_Midget 01-08-2007 20:29

Re: ZombieModCS V 1.0
 
I meant something like this in the script.
PHP Code:

public plugin_precache() {
    
precache_model("models/player/gignzom/gignzom.mdl")
        
precache_model"(models/player/guerillazom/guerillazom.mdl")


Because he has this line in the script.

PHP Code:

        case 1:
            
cs_set_user_model(id"gignzom")
        case 
2:
            
cs_set_user_model(id"guerillazom"

But with no plugin_precache

soccdoodcss 01-08-2007 21:45

Re: ZombieModCS V 1.0
 
Ah, i understand now... yes...i skipped over it...:oops:

It worked on my server so i didnt even think about it...sorry!!!!

But, thanks.

EDIT: Alright, added precache.

Does ANYONE know how to add the models??? I have no clue why it isnt working... Ive tried a ton of times... it is a .rar file.


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