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-   -   Help ticketing Crashed server? (https://forums.alliedmods.net/showthread.php?t=47464)

kow75 11-18-2006 14:21

Help ticketing Crashed server?
 
Help ticketing Crashed server?

I turneed on ticketing to 50 tickets and my server crashed. It stays crashed untail I turned ticketing off.

Trhen my server went back to nomal but, not it says my xstats isnt installed???

What is going on here?

KWo 11-18-2006 15:53

Re: Help ticketing Crashed server?
 
You are running the standard CSDM 2.1 ticketing plugin or You are using my beta from this post?

kow75 11-18-2006 17:41

Re: Help ticketing Crashed server?
 
standard, also every time some joins they say death match isnt enabled is that the ticket thingy?

BAILOPAN 11-18-2006 20:41

Re: Help ticketing Crashed server?
 
What?

KWo 11-19-2006 04:18

Re: Help ticketing Crashed server?
 
Quote:

Originally Posted by kow75
standard, also every time some joins they say death match isnt enabled is that the ticket thingy?

Please try to bring up Your attention to use comma and/or dot delimiters while posting, otherwise it's very hard to read (and understand) what You are talking about.

"they say" - who is "they"? These people they joined? Or these they were already on the server? Please write more descriptive Your problem, otherwise we are not able to help You out... :(

Start writting the info for us:
1. write in the console
meta list
and copy and paste here the output.
2. write in the console
amxx plugins
and copy and paste here the output.
This way we can see what is running on Your server and what is missing.

kow75 11-19-2006 11:50

Re: Help ticketing Crashed server?
 
unfortanitly, they dont have grammer checks on the net.
Sorry my grammer isnt very good.

To asnswer your question standard csdm 2.1

What I mean is people that are in the server and, new people that join the server. Say, my death Match isnt running. [They being the people in my server] say, it isnt a true deathmatch. What do they mean by that. Does that have anything to do with ticketing?

edit:
I now know what there talking about by ture deathmatch. but I have no idea on how to set that up. What the people in my server mean. Is they want every one to spawn randomly in the server at start of round 1. then as you die you stay dead untail 1 guy is left alive. Then every one respawns randomly again. The same way for each round. So the match is a Free For All with the Last Man Standing.

Meta list
Code:

              description      stat pend  file              vers      src  load  unlod
          [ 1] AMX Mod X        RUN  -    amxmodx_mm_i386.  v1.76a    ini  ANY  ANY 
          [ 2] POD-Bot mm      RUN  -    podbot_mm_i386.s  v3.0B16b  ini  Chlvl ANY 
          [ 3] <monster_mm_i38  badf load  monster_mm_i386.  v -      ini  -    - 
          [ 4] Fun              RUN  -    fun_amxx_i386.so  v1.76    pl1  ANY  ANY 
          [ 5] Engine          RUN  -    engine_amxx_i386  v1.76    pl1  ANY  ANY 
          [ 6] FakeMeta        RUN  -    fakemeta_amxx_i3  v1.76    pl1  ANY  ANY 
          [ 7] CStrike          RUN  -    cstrike_amxx_i38  v1.76    pl1  ANY  ANY 
          [ 8] CSX              RUN  -    csx_amxx_i386.so  v1.76a    pl1  ANY  ANY 
          [ 9] CSDM2            RUN  -    csdm_amxx_i386.s  v2.1      pl1  ANY  ANY 
        9 plugins, 8 running

Plugins
Code:

        name              version  author            file            status 
        Admin Base        1.76    AMXX Dev Team    admin.amxx      running 
        Admin Commands    1.76    AMXX Dev Team    admincmd.amxx    running 
        Admin Help        1.76    AMXX Dev Team    adminhelp.amxx  running 
        Slots Reservation  1.76    AMXX Dev Team    adminslots.amxx  running 
        Multi-Lingual Sys  1.76    AMXX Dev Team    multilingual.am  running 
        Menus Front-End    1.76    AMXX Dev Team    menufront.amxx  running 
        Commands Menu      1.76    AMXX Dev Team    cmdmenu.amxx    running 
        Players Menu      1.76    AMXX Dev Team    plmenu.amxx      running 
        Maps Menu          1.76a    AMXX Dev Team    mapsmenu.amxx    running 
        Admin Chat        1.76    AMXX Dev Team    adminchat.amxx  running 
        Anti Flood        1.76    AMXX Dev Team    antiflood.amxx  running 
        Scrolling Message  1.76    AMXX Dev Team    scrollmsg.amxx  running 
        Info. Messages    1.76    AMXX Dev Team    imessage.amxx    running 
        Admin Votes        1.76    AMXX Dev Team    adminvote.amxx  running 
        NextMap            1.76    AMXX Dev Team    nextmap.amxx    running 
        Nextmap Chooser    1.76    AMXX Dev Team    mapchooser.amxx  running 
        TimeLeft          1.76    AMXX Dev Team    timeleft.amxx    running 
12:01:23 Pause Plugins      1.76    AMXX Dev Team    pausecfg.amxx    running 
        Stats Configurati  1.76    AMXX Dev Team    statscfg.amxx    running 
        StatsX            1.76a    AMXX Dev Team    statsx.amxx      running 
        Bad Camper        1.2      Brad Jones        bad_camper.amxx  running 
        Podbot mm Restric  1.2      KWo              pb_weap_restr_f  running 
        CSDM Main          2.1      CSDM Team        csdm_main.amxx  running 
        CSDM Equip        2.1      CSDM Team        csdm_equip.amxx  running 
        CSDM Mod          2.1      CSDM Team        csdm_spawn_pres  running 
        CSDM Spawn Editor  2.1      CSDM Team        spawn_editor.am  running 
        CSDM Misc          2.1      CSDM Team        csdm_misc.amxx  running 
        CSDM Protection    2.1      BAILOPAN          csdm_protection  running 
        CSDM Main          2.1      CSDM Team        csdm_ffa.amxx    running 
        29 plugins, 29 running


KWo 11-19-2006 14:11

Re: Help ticketing Crashed server?
 
What I can see is this:
1. monster_mm is not working - it exists in metamod's plugins.ini file, but it doesn't exist in the loctation or the file needs some linux libraries to work correctly.
2. You are using AMX X 1.76a - it fulfills the condition to work correctly with CSDM 2.1, but I would recommend 1.76b (if is possible for You to update).
3. I understood that You need FFA deathmatch without respawning - it means with ticketing enabled and with number of tickets as 0.
4. Ticketing plugin isn't running, but I believe - because of that it crashed Your server, right?

Well - deathmatch means playing after dieing - so if no one respawns - the people may complain this what You have isn't really deatmatch. But if ticketing isn't working they should respawn every kill - so it should be the true deathmatch according to the definition.

The problem for You is this - You want to start the ticketing plugin, but it crashes the server. How do You enable it and what are You doing to get it enable?
Please post also Your csdm.cfg

BTW1 - where are You from (country)?
BTW2 - do the people on Your server like podbot V3B16b? I have a beta with (I think) a bit harder pb mm, if You want it try on Your server... ;)

kow75 11-19-2006 17:48

Re: Help ticketing Crashed server?
 
Iv tried the info for installing badcamper with monster mod. Did it the way it was said to set it up but, i dont really need it because im not useing the snark attack.

I updated the core as bail said on wikki to 1.76b.

So where do i get the ticketing plugin? I dont see any thing on the download that said ticketing.amxx

csdm.cfg
Code:

;CSDM Configuration File
; Default settings by BAILOPAN
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Main plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[settings]
;Sets whether CSDM is enabled or not.
enabled = 1
;Sets whether or not players should be stripped of weapons on round start
; (excludes knife)
strip_weapons = 1
;Sets how long weapons should stay on the ground for after being dropped
;in seconds.  note that enabling this can create lots of lag for clients
; AND server.  0 is immediate, -1 is infinite.
weapons_stay = 0
;Sets the spawn mode.
; "none" - users spawn at normal map spawn points
; "preset" - csdm_spawn_preset.amxx required, uses predefined spawns in config files
; -- others may be supplied by 3rd party plugins
spawnmode = preset
;Sets whether the bomb is removed
remove_bomb = 1
;Sets the spawn waiting time
spawn_wait_time = 0.75
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the FFA plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ffa]
;Set whether free for all mode is enabled by default
enabled = 1
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the Misc plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[misc]
;Map objectives are removed by their flags.
; a - as_ maps
; b - buyzones are removed
; c - cs_ maps
; d - de_ maps
remove_objectives = abcd
;Blocks people from using all buy commands
block_buy = 1
;Auto-refills ammo when it gets depleted
ammo_refill = 0
;Says a radio command to a player when they respawn
spawn_radio_msg = 0

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the ticketing plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[ticketing]
;Is round ticketing enabled?
enabled = 0
;Number of times a team can have players respawn before they stop
; being able to respawn
tickets = 50

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the protection plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[protection]
;Is spawn protection enabled?
enabled = 1
;Colors of glow shell, leave this in quotes
;The digits are R, G, B, A where A is the alpha transparency
; (as A gets higher, the glow shell is thicker)
colors = "0 255 0 30"
;Number of seconds someone is respawned for.
time = 7

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the equip plugin for these sections
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[equip]
;Equip Menu flags:
; p - primary
; s - secondary
; a - armor
; g - grenade
; b - buy
menus = psag
;Autoitem flags:
; a - armor
; h - helmet
; g - grenades
; d - defusekit (CTs only!)
; n - nightvision
autoitems = ah
;Grenade flags:
; f - flashbang
; h - he grenade
; s - smoke grenade
grenades = hs
;Sets number of flashbangs given if
; grenades are enabled
fnadesnum = 1

;;;;;;;;;;;;;;;;
;;WEAPON MENUS;;
;;;;;;;;;;;;;;;;
;Format for weapon menus is:
;shortname "Display Name" menupage
;Change the '1' to a '0' to block the weapon
;Removing or moving things
;  from the list will change the order of the menus!
[secondary]
usp USP 1
glock18 Glock 1
deagle Deagle 1
p228 P228 1
elite Elite 1
fiveseven "Five Seven" 1
[primary]
m4a1 M4A1 1
ak47 AK47 1
aug AUG 1
sg552 SG552 0
galil Galil 1
famas Famas 1
scout Scout 0
awp AWP 0
sg550 SG550 0
m249 M249 0
g3sg1 G3SG1 0
ump45 "UMP 45" 0
mp5navy "MP5 Navy" 1
m3 M3 0
xm1014 XM1014 0
tmp TMP 0
mac10 "Mac 10" 1
p90 P90 0
;List weapons here the bots can randomly have
;The short name must match one in the list above
[botsecondary]
deagle
usp
[botprimary]
ak47
m4a1
mp5navy

;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;You must be running the item mode plugin for this section
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[items]
;Is item mode enabled?
enabled = 1
;If set to 1, players will drop a pack of goodies when they die.
drop_packs = 0
;Sets the number of armor given by a battery. Default is 15.
battery = 15
;Sets the number of health given by a medkit. Default is 15.
medkit = 15
;Sets the time to wait for an item to reappear on its place. Default is 20 (0 = permanent)
item_time = 20
;Sets how long packs stay on the ground. (Max is 30 seconds)
drop_time = 20
;Remove semicolons to restrict any of the following items
; or add the short weapon names of the weapons you want to restrict (m4a1, ak47, awp ...)
[item_restrictions]
;longjump
;medkit
;battery
;pistolammo
;rifleammo
;shotammo
;smgammo
;awpammo
;paraammo
;fullammo
;armor

I had ticketing set to 1 but, the server crashed. So its curently disabled.

BTW1
USA

BTW2
I use the one you see that is made to be hard pb_mm. but my users say that the bots are wall hacking. You can see what they mean. Because when your playing dust2. On the catwalk by bombsite A. A bot is below you at ct spawn. The bot starts fireing before you even start to look over the edge.

KWo 11-20-2006 03:15

Re: Help ticketing Crashed server?
 
Check Your plugins-csdm.ini file
There should be something like this:
Code:

;Round ticketing mode, like FireArms.  First team to use all
; of their death points loses the ability to respawn.
; (must be enabled in csdm.cfg too)
;csdm_tickets.amxx

Remove the semicolon from the last line. It enables ticketing plugin to loading. If You installed 2.1 package all files shoud be in it - so now You should see if it's loading. But compile maybe csdm_tickets.sma with the newest AMX X incluedes (and copy the compiled csdm_tickets.amxx to amxmodx/plugins) since You updated core.



About bots and wallhacking - use headphones while playing and increase the volume. You would be able to hear almost every noise like the bots are supposed to hear. Since You can hera every noise - You can hear also the enemy behind the wall - so You can try t shoot at it - the bots are doing exactly this. But if You don't like they shoot throw the wall so often - in botskill.cfg (in podbot folder) there are some parameters for each skill level bots for shooting throw the wall probability - like for skill (100) for example:
HEAR_SHOOTTHRU 100
SEEN_SHOOTTHRU 100
You can lower down these values.
If You don't want they shoot throw the wall at all You can switch also the parameter in podbot.cfg:
Quote:

Originally Posted by podbot.cfg
# This Variable specifies if Bots are allowed to shoot through Walls
# if they saw an enemy or if they heard someone on the other Side of
# a Wall (additional Settings are specified in "botskill.cfg")
pb_shootthruwalls 1

Change it to 0.

kow75 11-20-2006 07:03

Re: Help ticketing Crashed server?
 
okay i have to go to work but, when i get back all check on the ticketing sma.

With the bots another problem im having is they camp a lot. Is there a setting to stop that? or can you make it. To where an admin slaping a bot will make them react. React as in moving or stop what they are doing and, start doing some thing else?


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