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-   -   CSDM 2.1.3d KWo beta (https://forums.alliedmods.net/showthread.php?t=47306)

cs1.7 11-03-2008 15:44

Re: CSDM 2.1.2k beta
 
....solved...

cs1.7 12-18-2008 20:07

Re: CSDM 2.1.2k beta
 
this thread should really be pinned/stickied. Everytime u gotta search for this thread. :/

ok,..eh how did u stop round ends with this csdm? i cant find the cvar in csdm.cfg anymore.


and how can i have different configs for different maps? i want for example respawn_time 10 in one map and in another i want respawn_time 30. how? :D

KWo 12-20-2008 14:01

Re: CSDM 2.1.2k beta
 
Round ending (or not) depands on objectives removed from the map before the game is started on the map. Misc section - remove_objectives = abcd
If You are using per map config - it 's possible that doesn't do the stuff with round ending, because the per map config thing works after the map is fully loaded (so it's to late to tell the game there is no objectivies or not).
About per map config - it was described here couple of times how to do it (maybe nort exactly about the particular setting You want to have different, but those links should help):
http://www.bailopan.net/csdm/index.php?page=faq
http://forums.alliedmods.net/showpos...2&postcount=13

cs1.7 12-24-2008 18:28

Re: CSDM 2.1.2k beta
 
i think i figured out you have to remove bomb = 1 if you want no round ends. Is that true? If yes, it's a little pitty coz i like to leave the bomb in game to make it more diverse gameplay. Maybe in future releases it can be realized.


btw:
what among others makes kWo's csdm superior to the regular one, is that you can set csdm spawn points specifically for CT or T. In regular csdm u can only create random spawn points. I couldnt believe my eyes. :) Thank god there is kWo's pimped version! :wink:

hjkwe654 01-03-2009 00:06

Re: CSDM 2.1.2k beta
 
2 Attachment(s)
csdm not working :(

version:
CS 1.6 (offical protocol version 48, 4381)
CSDM 2.1.2k (I used CSDM 2.1.2, not working, too)
AMXX 1.8.1.3746
Metamod 1.19 p32

KWo 01-03-2009 04:00

Re: CSDM 2.1.2k beta
 
Is Your CS steam based? Are You using ZBOT's? It looks like Your csdm_amxx.dll/i386_so is not loaded for some reason...

hjkwe654 01-03-2009 04:52

Re: CSDM 2.1.2k beta
 
Quote:

Originally Posted by KWo (Post 737451)
Is Your CS steam based? Are You using ZBOT's? It looks like Your csdm_amxx.dll/i386_so is not loaded for some reason...

yes, my cs was steam based, and mp.dll was offical dll file (in counter-strike.gcf)

and i using PODBot, my server is a listen server

cs1.7 01-03-2009 05:38

Re: CSDM 2.1.2k beta
 
delete/reinstall everything in addons folder regarding csdm.:)

hjkwe654 01-03-2009 07:49

Re: CSDM 2.1.2k beta
 
Quote:

Originally Posted by cs1.7 (Post 737472)
delete/reinstall everything in addons folder regarding csdm.:)

allright, now working :)

RPG 01-19-2009 12:44

Re: CSDM 2.1.2k beta
 
KWo how I can change the position of CSDM menu (CSDM 2.1.1j_KWo) in AMXX 1.8.1 like it was in 1.8.0.
It comes now first, and all kick ban commands are pulled.
I would like to return CSDM menu position like in 1.8.0 AMXX.


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