Whats is AddToFullPack
what is AddToFullPack and how would one use it ?
Side I have tried looking it up inthe Wikki and in functions..but they don't really don't say any thing about it. |
Re: Whats is AddToFullPack
Code:
stock DF_AddToFullPack(const STATE = 0, e, ENT, HOST, hostflags, player, set)Quote:
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Re: Whats is AddToFullPack
From the HLSDK's client.cpp
Code:
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Re: Whats is AddToFullPack
I hate to ask this (because I think it's asking alot). But does any one have a example of this in action..
The Idea is to allow players to create/buy half model height barriers that when they duck behind the other team can not see them or the barrier. But there own team could still see them and the barrier. |
Re: Whats is AddToFullPack
You could very well use this for that purpose I believe, try looking the HL SDK read me (not really a read me, but its in one of the docs), it has a full explanination there.
edit This may/may not work depending on what the client side DLL does with this info. |
Re: Whats is AddToFullPack
ok I think I'm on the right track (and yes I know this is way way over my head, but I'm still trying)
ok so heres what I have: Code:
public plugin_init() Sorry to be just a bother-sum noob about all this. |
Re: Whats is AddToFullPack
oh I think I got it !!! I'll post the results in a few !!
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Re: Whats is AddToFullPack
This example will make any one on any other team beside yours invisble to you and you to them. I hope this helps others !!
Quote:
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Re: Whats is AddToFullPack
Have you tested this with multiple people on both teams? It seems that this would only hide you from the host of the server.
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Re: Whats is AddToFullPack
yes by "Host" it is refering to the player that is getting the update. Not as in server being the host.
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