AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Scripting Help (https://forums.alliedmods.net/forumdisplay.php?f=11)
-   -   weapon events for dod (https://forums.alliedmods.net/showthread.php?t=46989)

The Specialist 11-06-2006 18:48

weapon events for dod
 
Ok im trying to port my weapon jam plugin to dod. and someone told me that weapon events were differnat for dod then regualr. can i use the same weapon event to detect fire with a wepaon event? thanks guys:up:

k007 11-06-2006 18:56

Re: weapon events for dod
 
did u try looking at this http://forums.alliedmods.net/showthread.php?t=9260 ?

The Specialist 11-06-2006 19:04

Re: weapon events for dod
 
its jsut a bunch of weird xls fies that i cant read lol . not very much help lol.

k007 11-06-2006 19:12

Re: weapon events for dod
 
they are list's of events and their datas...

teame06 11-06-2006 19:13

Re: weapon events for dod
 
Those files are a help if you have the right program to open it. xls files is a spreadsheet files. OpenOffice is a free software that can open those files.

The Specialist 11-06-2006 19:18

Re: weapon events for dod
 
ah ok. thats why i couldnt read them. ill go downlaod the program thanks guys :up: ++karma

diamond-optic 11-07-2006 09:17

Re: weapon events for dod
 
CurWeapon is still the same basically if thats what you mean...

weaponids are in the dodconst.inc

:)


All times are GMT -4. The time now is 06:55.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.