Stopping Client Side Animation
Ok, ive been doing alot of research (thru searching and tutorials) but i havnt found any easy way to stop or pause client side animation. is there any way that someone has done before???:up:
|
Re: Stopping Client Side Animation
* cough *
|
Re: Stopping Client Side Animation
LOLZ!!! i already read that tutorial , but it didnt block my client side animation , I can block server side animation . Ill fuck with it some more . + karma for responding :up:
|
Re: Stopping Client Side Animation
that tutorial works...
|
Re: Stopping Client Side Animation
What are you talking about? If it didn't work for you, you should ask the author of the tutorial to see where is the problem.
|
Re: Stopping Client Side Animation
well the best way to learn what works and what doesnt is to try to figure itout on my own by countless hours of testing :) ive learnt alot by trial and error and process of elimination :up: but i think that i figured it out. apernatly you cant run a pev thru cleint update or it wont work . and thats what i did. i havnt tested my theory yet (casue my servers been down all night , stupid gameservers) so ill test it out and well see what happens , :up:
Update : k, my theory worked kinda , except i made the mistake of incrementing my variable inside of a weapon and pre-think event , it shot my variable from 0 to 1000 in 4 seconds (tested with a client print) LOL! so i have to seperate my functions to make them only count shots lol. |
| All times are GMT -4. The time now is 04:45. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.