Problems with register_dictionary
A Part from plugin_init():
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The nsrtsys.txt in the lang Folder (Note that all Languages except German use same as English): Code:
[en] |
Re: Problems with register_dictionary
It doesn't work like that. If your going to use ML in a register_concmd you have to do the formating first.
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This will only display all the information into the server language. So if you are trying to show it for the player language when they use the command. It will not work for that purpose. |
Re: Problems with register_dictionary
yes the other ways to do it are
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pretty self explanatory :up: |
Re: Problems with register_dictionary
And your an idiot raphero. Pretty much self explanatory
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register_concmd, srvcmd, clcmd store only one string in it info[]. So using LANG_PLAYER and id (where the hell do you get id in plugin_init) will not work for this purpose he was trying to do. register command native weren't made for the purpose of ML. |
Re: Problems with register_dictionary
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Re: Problems with register_dictionary
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Re: Problems with register_dictionary
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Re: Problems with register_dictionary
okay thanks i will try it.
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