Higher recoil.
Dear friends ;)
There is an issue to resolve this trouble : How to set more recoil to a gun ? I use this feature : entity_set_vector(attacker, EV_VEC_punchangle, recoil) where recoil is an vector : work fine BUT this is a fake recoil because only affect display, but not real traceline angle. How to add recoil to traceline ? :mrgreen: Thanks ! |
Re: Higher recoil.
Hello, if i use vector_to_angle, it will be work ? ^^
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