Call something on map change
Hi, I haven't been scripting in some months so I kinda forgot lots of stuff...
I was recently trying something new. Basically I wanted to make every one in the server "retry" when a mapchanger occurs... I couldn't find anything to work tho... Best thing I've found so far was client_connect() But for example... Code:
public client_connect(id) {What is the best way to do that? If it's even possible. |
Re: Call something on map change
public plugin_end() {}
called before mapchange therefor wont be called again when you join |
Re: Call something on map change
Oooh , thanks.
THat might do it.. But I was kinda looking for a way to make a client connect twice in map changes... Like, 2 connections instead of 1... really not sure if that's possible.. Using plugin_end would just make it connect once right? Unless I put a timer? |
Re: Call something on map change
might be able to do soemthing like this too
Code:
public plugin_init(){ |
Re: Call something on map change
try
Code:
|
Re: Call something on map change
Awsome, thanks guys.. That sould do it!
I'll try em tomorrow and give you karma :D |
Re: Call something on map change
and there is client_authorized that might do it too
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