Linux func_rotating bug fixer
2 Attachment(s)
This plugin fixes the anoying bug in linux, where the func_rotating stops (visualy) rotating after 10/20 minutes.
This is a Must-Have for any custom maps linux servers with rotatings in it. Thanks to p3tsin who gave me an idea of how to do it. History: 1.0 First Public release. 1.1 Fixed a bug where some func_rotating's were skipped + ported to fakemeta 1.2 Check if there are func_rotatings in the map There is a FAKEMETA version and a ENGINE version only choose ONE of them and enable the module it uses! They both do exactly thesame. |
Re: Linux func_rotating bug fixer
I don't know what you guys are having problems uploading for. It worked fine for me. I uploaded it for you.
Waiting on end-user feedback before decisions are made. |
Re: Linux func_rotating bug fixer
Xanimos..There was a problem earlier where non-admins could not upload files..
That was resolved if you look in site bug reports, but now there is the issue of not being able to overwrite the file. |
Re: Linux func_rotating bug fixer
Any happy users yet?
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Re: Linux func_rotating bug fixer
Wow! Great! I did not even know it was a Linux Bug. I thought it was caused by Lags.
Very good! Because it is a very annoying Bug. Karma for you! ;) |
Re: Linux func_rotating bug fixer
Can you give examples where (on witch maps) you need this please?! :)
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Re: Linux func_rotating bug fixer
Well in Counter Strike there are no Maps where you see the Bug.
But for example in Natural Selection there is a Map with such rotating Door and after a Time it visually does not rotate anymore, but they collision Hull is still doing so. |
Re: Linux func_rotating bug fixer
So how can Ramono tested it with CS ?
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Re: Linux func_rotating bug fixer
there are, 1 example = starwars2.
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Re: Linux func_rotating bug fixer
It will work on all mods using func_rotating, because all mods have this standard entity.
No Mod will have that heavy changes on it that will make this Plugin fail. Not even SoHL. |
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