Setting Entity Value (NO PROBLEM)
Hmm....I've been studying the func wiki for a while now and can't seem to find a combination of things to work for setting the amount of ammo an weapon receives when spawned.
DispatchKeyValue? or entity_set_int? if so, what combination of key(s) would I use? Thank again. ----------------------------- Update, my mistake, took a look at the fgd, there are no options for amounts. No problem here. |
Re: Setting Entity Value
Are you looking for these?
cs_get_weapon_ammo cs_set_weapon_ammo cs_get_user_bpammo cs_set_user_bpammo |
Re: Setting Entity Value
I'm pretty sure he's talking about TS.
They use to have ts_getuserwpn in amxx 1.01, but that command was removed, now Remo needs another..... |
Re: Setting Entity Value
It's for valve. HLDM. Sorry.
Any other ideas? --------------------------- FIXED. |
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