Problem with submenues and hudmessages
5 Attachment(s)
I've built a menu for my server. The purpose of it is to help players with the custom plugins and other important things.
Here goes: 1) This menu shows when I type "!helpmenu", yes it's supposed to, don't worry. Attachment 8810 2) This happens when I press the "Admins" key. The same thing goes for the "Rules" key if you're wondering. Attachment 8811 3) This happens when I press the "Plugins" key. (note this is the FIRST submenu) In ALL the previous menus, including this one, ALL the keys work perfectly. Attachment 8812 4) Yes, yes, it's all working, but for how much longer? Now I've moved along and entered the third submenu, the "alien's plugins". Attachment 8813 5) You know the feeling that something bad is going to happen? Now, whenever I press ANY key from the "alien's plugins", "marine's plugins" and the "Icon's plugins", it shows the corresponding key from the first submenu. Attachment 8814 Now, I know, it got a little messy at the button. But in short, on the picture, I've just pressed the first key in the "alien's menu". It's supposed to go back to the "plugin's menu". YES. Info: All the hudmessages are collected from txt files placed in the mod-folder. Hope you all understood that, I'll go to bed now. //ZiP* |
Re: Problem with submenues and hudmessages
I've had huge issues with this same thing. What I've done is completely evaded using more than one menu in general, but I'm guessing that you can't do that. You should try either using a set_task to open the next menu (rather than a direct function call in the first menu's handler function) or using the new menu system, since it looks like you don't really need a dynamic menu.
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Re: Problem with submenues and hudmessages
Quote:
I've already tried applying a set_task function, which apparently didn't work. I guess the new menu system would be the right call for me. |
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