ResetHUD event doesn't work on DOD
I wrote
register_event("ResetHUD", "on_ResetHud", "b") and public on_ResetHud(id) { client_print(id,print_center,"test") } but it not work on DoD, anyone suggest? |
Re: ResetHUD event doesn't work on DOD
works fine on DoD for me... I register it like this...
Code: register_event("ResetHUD","event_respawn","b") it will get called when a player spawns. Code: public event_respawn(id) { Also I usually test with a server_print, could try that. |
Re: ResetHUD event doesn't work on DOD
it also always works for me...
and if your just trying to catch spawning, you could always use the new dod_client_spawn forward in the dodx module for 1.75 |
Re: ResetHUD event doesn't work on DOD
Thank you all, I found the plugin has runtime error, so it will not excute events. :-)
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