"TextMsg" -> #Name_change
i would like to suppress the default text "asdf changed name to foobar" in certain cases.
Code:
tested this with amxx 1.71, don't know about other versions. i don't even know whether this is a bug or i request a feature by pointing this out, because it is currently just not forwarded to plugins. or is plugin_init the wrong place to register for the messages? i receive any other messages (like #Game_connected) as expected though. |
Re: "TextMsg" -> #Name_change
try #game_changed_name instead
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Re: "TextMsg" -> #Name_change
i have written the hook that is called so that it is displaying me ANY message received in server console.
i receive lots of messages in server console but when the default name change line is displayed no event is called neither before nor after this event. |
Re: "TextMsg" -> #Name_change
This isn't an AMX Mod X bug, it has to do with whatever specific mod you're dealing with. I'm moving this to scripting. It's possible the message is entirely client-side.
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Re: "TextMsg" -> #Name_change
In CS it's SayText message. You colud use Message Logging plugin by Damaged Soul.
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Re: "TextMsg" -> #Name_change
Quote:
Quote:
for the message logging plugin: didn't need it this time, your SayText hint was enough information. but i am sure it will be helpful in future, i already saved it for later use. pretty cool plugin. |
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