Using chat to fill in the blanks in a command?
I'm trying to make a menu plugin for a group of servers I play on. I know how to make basic menus and sub-menus, but I'm having trouble with one type of thing in particular...
I want to be able to select from a list of a couple options on one menu, which would read like this (minus the _'s): __________ Menu Title 1. Psay 2. Execclient 3. Slay and send message 0. Exit __________ Selecting option 0 would close the menu, but selecting options 1, 2, and 3 would bring up a new menu consisiting of the players on the server which would look something like this (minus the _'s) if there were 14 people on the server: __________ Players 1/2 1. Bobby 2. Timmy 3. Jimmy 4. Tommy 5. Beepy 6. Tweety 7. Zippy 8. Mister Egg 9. More 0. Exit __________ The hard part is that I'd like to be able to select one of those names and have it bring up a chat prompt (like when you use say or team say) so you don't have to open the console or add the players name before the message or command you want run on them. I need to be able to input something into that box which then would be added to the end of an amx_psay command or an execclient command as the message/command to be executed on the player of choice. An example of what I'd like to be able to do: _____________ 1) Admin Bob presses 1 2) Admin Bob presses 5 3) Admin Bob types into message prompt (without the <>): <Hello, how are you doing?> and presses return 4) Admin Bob's client acts as though he has typed into his console (without the <>): <amx_psay Beepy "Hello, how are you doing?"> 5) Beepy gets a private message from Admin Bob which reads (without the <>): <Hello, how are you doing?> _____________ So basically what it comes down to is that I'd like to know how to make something like this: First Menu choice equals variable x Second Menu Choice equals variable y What gets typed into the command prompt equals variable z all of this should end up being the same as though you'd typed into the console (minus the <>): <"x" "y" "z">. Thank you for reading the lengthly post. ~Fin~ |
Re: Using chat to fill in the blanks in a command?
You could print a message telling them to type the rest of the command into chat, hook chat (set a variable in the menu cmd and then unset it after they finish the command) and then run the command with that.
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Re: Using chat to fill in the blanks in a command?
How would I do that? Could you show me an example?
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Re: Using chat to fill in the blanks in a command?
Code:
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Re: Using chat to fill in the blanks in a command?
I have a question about the code you made, where would I put the player selection? Thanks for the start.
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Re: Using chat to fill in the blanks in a command?
If I understood you correctly, you put the player selection inside the switch statement in the menu cmd function.
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Re: Using chat to fill in the blanks in a command?
I need a seperate menu to select the players, it should be brought up after the command (psay or execclient for instance) is selected from the other menu.
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Re: Using chat to fill in the blanks in a command?
Currently I'm trying to figure out how to make a selection of a player from a list of players in a menu (already made that menu) so I can insert that into the console command thing.
Does the code you posted actually allow you to have a players name selected from a menu? Wouldn't the switch cases have to be like: Code:
Code:
*edit* Code:
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Re: Using chat to fill in the blanks in a command?
Holy fucking tabs and variables >_>!
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Re: Using chat to fill in the blanks in a command?
You could simply register a new menu with it's own command, then put this inside the switch statement's case for the submenu key:
Code:
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