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-   -   Beta Testers for Warcraft3 Plugin (https://forums.alliedmods.net/showthread.php?t=367)

DopeFish 03-20-2004 11:19

Beta Testers for Warcraft3 Plugin
 
I'm having problems on my test server with the wc3 plugin (with weapon reincarnation, specifcally get_user_weapons() ), although it seems only my server has this problem other servers don't seem to have problems with it. It would be great if some other people could try out the plugin and give feedback if it is working on their servers and what version of amxx they are running (windows, glibc2.2, glibc2.3).

http://puric.inka.de/dopefish/warcraft3_latest.zip

{NM}Jason 03-21-2004 13:37

L 03/21/2004 - 12:27:37: [AMXX] Run time error 3 on line 2669 (plugin "warcraft3.amxx")
L 03/21/2004 - 12:27:37: [AMXX] Run time error 3 on line 2022 (plugin "warcraft3.amxx")
L 03/21/2004 - 12:27:37: [AMXX] Run time error 3 on line 2022 (plugin "warcraft3.amxx")
L 03/21/2004 - 12:27:37: [AMXX] Run time error 3 on line 2022 (plugin "warcraft3.amxx")
L 03/21/2004 - 12:27:37: [AMXX] Run time error 3 on line 2022 (plugin "warcraft3.amxx")
L 03/21/2004 - 12:27:37: [AMXX] Run time error 3 on line 2022 (plugin "warcraft3.amxx")
L 03/21/2004 - 12:27:37: [AMXX] Run time error 3 on line 2022 (plugin "warcraft3.amxx")
SZ_GetSpace: overflow on netchan->message


but the plugin still works...
Modules.ini
;
Code:

AMX Mod X Modules; You can specify both linux & win32 modules here

; Fun - This has extra functions for "extra" stuff
fun_amx.dll

; Engine - This has engine functions core to half-life
engine_amx.dll

; MySQL - This adds MySQL connection support


; Counter-Strike - This adds functions specific to Counter-Strike
cstrike_amx.dll

; CS Stats - This adds functionality for CS statistical information
;csstats_amx.dll

jghg2.dll
VexdUM_mm.dll
;war3_222_ms.dll
;jghg2_mm_i386.so
;xtrafun_mm.dll
;VexdUM_mm.dll
war3_mm.dll
mysql_amx.dll


plugins.ini yes most of them are disabled because i'm using admin mod but it still works hehe
Code:

amx_gore.amx
warcraft3.amxx
;admin.amx                ; admin base (required for any admin-related)
admin_mysql.amx        ; admin base - MySQL version (comment admin.amx)
;admincmd.amx                ; basic admin console commands
;adminhelp.amx                ; help command for admin console commands
;adminslots.amx                ; slot reservation
;menufront.amx                ; front-end for admin menus
;cmdmenu.amx                ; command menu (speech, settings)
;plmenu.amx                ; players menu (kick, ban, client cmds.)
;restmenu.amx                ; restrict weapons menu
;telemenu.amx                ; teleport menu (Fun Module required!)
;mapsmenu.amx                ; maps menu (vote, changelevel)
;antiflood.amx                ; prevent clients from chat-flooding the server
;adminchat.amx                ; console chat commands
;adminvote.amx                ; vote commands
;nextmap.amx                ; displays next map in mapcycle
;timeleft.amx                ; displays time left on map
;mapchooser.amx                ; allows to vote for next map
;scrollmsg.amx                ; displays a scrolling message
;imessage.amx                ; displays information messages
;welcomemsg.amx                ; displays motd @ client connection
;pausecfg.amx                ; allows to pause and unpause some plugins
;;stats.amx                ; stats on death or round end (CSStats Module required!)
;stats_logging.amx        ; weapons stats logging (CSStats Module required!)
;miscstats.amx                ; bunch of events announcement for Counter-Strike
;statscfg.amx                ; allows to manage stats plugins via menu and commands

running XP pro

><)))*> 03-21-2004 15:27

for me on amxx 0.15 there are many bugs (not in wc3 but in amxx)
i run a linux glibc 2.2 WON cs 1.5 server!!
and the bugs are too big to playing it.

problems:
-if u drop ur weapon, u dont can get up any other weapon of the soil, not even your own
-shopmenu sometimes unsorted

i played it not so long but other players report me that's too buggy for playing.

ranger 03-21-2004 19:33

Hi,

wrong post. sry

i have only installed AMX MOD X and the 2.22.11 on my server. I start it now and will see tomorrow (in paar Stunden) how it works with the new
amxmodx. :wink:

update Oo ups:

í have undead 12000 XP Points and after a bomb respawn 120000 Points lol !!!
That s is a mistake. lol
will use for the next my old amx with the new metamod, thats too critical for me. lol

{NM}Jason 03-21-2004 23:17

[WC3] XP is saved automatically, but not in a database, you may experience lost XP

how do i change this ...

DopeFish 03-22-2004 02:27

Quote:

Originally Posted by {NM}JRBLOODMIST
[WC3] XP is saved automatically, but not in a database, you may experience lost XP

how do i change this ...

by either saving your xp via vault or mysql (look at the warcraft3.cfg)

DopeFish 03-22-2004 02:28

Thanks for all the feedback, I'll be looking into it.

{NM}Jason 03-22-2004 07:06

[WC3] Forcing unmodified player models
whats about this i can't find it anywhere ??

DopeFish 03-22-2004 07:39

Quote:

Originally Posted by {NM}JRBLOODMIST
[WC3] Forcing unmodified player models
whats about this i can't find it anywhere ??

it is something you cannot change, it is only an information. Some custom models tend to not always work (or work strange) with translucent players (human invisibility). To protect from players "cheating" by using custom models that exploit this, all players are forced to use the servers version of the models.

{NM}Jason 03-22-2004 07:49

ah ok :-)


any way nice work on the plugin hehe but but what about the WC3FT MOD ... are ya planning on that ..

Geesu 03-22-2004 08:04

Quote:

Originally Posted by {NM}JRBLOODMIST
any way nice work on the plugin hehe but but what about the WC3FT MOD ... are ya planning on that ..

That mod is total crap, I wouldn't play it

DopeFish 03-22-2004 08:10

lol :lol:

{NM}Jason 03-22-2004 08:20

Quote:

Originally Posted by pimp daddy
Quote:

Originally Posted by {NM}JRBLOODMIST
any way nice work on the plugin hehe but but what about the WC3FT MOD ... are ya planning on that ..

That mod is total crap, I wouldn't play it

ok .. so thats a no :D .. o well if you guys say it Suxor .. than it suxor :-)

Geesu 03-22-2004 14:36

Quote:

Originally Posted by {NM}JRBLOODMIST
Quote:

Originally Posted by pimp daddy
Quote:

Originally Posted by {NM}JRBLOODMIST
any way nice work on the plugin hehe but but what about the WC3FT MOD ... are ya planning on that ..

That mod is total crap, I wouldn't play it

ok .. so thats a no :D .. o well if you guys say it Suxor .. than it suxor :-)

LOL, I was jk, I wrote it :) Although I do get kinda sick of it.. damn moles.. neways, BACK TO THE TOPIC AT HAND... BETA TESTING !!!! :) :) :) :)

MagicShot 03-22-2004 18:30

hmm
 
Pimp_Daddy,

Will this work with CS 1.5 or is this beta for CS 1.6 only?

DopeFish 03-22-2004 18:46

theoretically it will also work for 1.5. tet code to support 1.5 is still in there. That said, I haven't tested it on 1.5 and am not planning on supporting 1.5 (haven't been for a while), I also don't know how smooth amxx and metamodx run on 1.5.If you have problems with the plugin and 1.5, then you will have to realize they won't get top priority.

{NM}Jason 03-23-2004 04:41

Code:

[WC3] Using Engine Module, Short Term XP Modus
what i'm trying to do is have them type savexp But even after changed my config its still not doing it..

Code:

/* AMX Mod script.
*
*  Warcraft 3 XP
*  Original idea and code by SpaceDude
*
*  Version pre-2.22.12
*
*  Configuration file
*
*  Read readme.txt for a desription of the plugin.
*  Read installer.txt for installation information.
*  Read changelog.txt for info about this plugins history of changes.
*               
*
*  Update/Modifications by:        Mr. B, Dopefish, Tri Moon, Mike4066, [AoL]LuckyJ,
*                                [AoL]Demandred, Pimp Daddy, Denkkar Seffyd, rACEmic,
*                                willyumyum, trinity, ferret
*
*  Maintainer of the 2.22.x code: Ryan Schulze a.k.a. "DopeFish"
*
*
*
* (C)2003-2004 "Spacedude" and all people listed under "Update/Modifications"
*
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
*
* Give credit where due.
* http://www.opensource.org/
* http://www.gnu.org/
*
*
* Support Forum:
* http://www.insanejustice.com/forum/forumdisplay.php?s=&forumid=35
*/


/*
 ------------ Enter Warcraft 3 configuration area ------------------

  #### IMPORTANT ####

  If you change something here, you will have to recompile the plugin
  Linux: ./sc warcraft3.sma -o../plugins/warcraft3.amx
  Win:    sc warcraft3.sma -o../plugins/warcraft3.amx

  This file shows all possible configuration options with a brief description
  of the option. Lines with a // in front of them are comments. If you want
  to change an option simply remove the // in front of the #define. You do not
  need to set all options, only the ones you want to change.
 
  This makes upgrading to newer versions easier, and gives you a better overview
  of which options you have changed. This also makes it possible to make a very
  simple warcraft.cfg, if you for example only want long term with vault saving
  and the rest of the options should stay default, a warcraft3.cfg file with the
  following two lines would suffice.
  #define SHORT_TERM 0
  #define VAULT_SAVE 1

  The file warcraft3.cfg MUST exist (the file can be empty though).

  #### IMPORTANT ####

*/

// #########################################################
// #### SERVER SETUP -- MAKE SURE THAT THESE ARE RIGHT! ####
// #########################################################

//#define WC3_MODULE 1                // Set this to 1 to use the war3 module, leave at 0 to use the vexd module
//#define SHORT_TERM 0          // Set this to 0 for long-term XP, and 1 for short-term XP.
                                      // Configuration if the server is Steam or non-Steam is taken from the AMX setting
                                      // in include/amxconst.inc now.

// If you set SHORT_TERM to 0 (-> you want XP to be saved), then you can choose additional ways to
// save the XP here. If booth are left at 0 the plugin will save XP in a file. This is not advisable
// since this makes the server slow and XP WILL get lost. Choose only one.

//#define MYSQL_ENABLED 0        // Set this to 1 to use mySQL database saving rather than war3users.ini.
//#define VAULT_SAVE 0                // Set this to 1 to use vault saving rather than war3users.ini.

// Language of ingame messages and menus from the warcraft3 plugin
// Please select only one :
//#define LANG_ENG 1                  // English
//#define LANG_GER 0                  // Deutsch  / German
//#define LANG_FRE 0                // Français / French

// ### WARNING ###
// The following should only be used by experienced server operators! These are methods of converting
// various forms of saved experience between one another. If you do not know what you're doing
// you need to leave this alone!
//#define CONVERT_TO_VAULT 0        // Convert from war3users.ini file to Vault saving method. This
                                      // will check for the file war3users.ini, and if it exists will
                                      // convert it to Vault. Vault move war3users.ini to a file called
                                      // war3users.bak. After conversion, this will not occur again unless
                                      // you recreate war3users.ini.
                               
//#define VAULT_PROTECT 1        // Turning this on will stop the conversion from war3users.ini from
                                      // overwriting information already in the Vault. This is on by default.
                                      // Turning this off could essentially provide a method of altering the
                                      // Vault indirectly by creating your own war3index.ini. The Vault would
                                      // convert and load the new information the next time the map changes or
                                      // the server starts.
                               
                               
// ##########################
// #### END SERVER SETUP ####
// ##########################



// ################
// #### TWEAKS ####
// ##############################################################################################################
// PART 1: CRITICAL TWEAKS -- PLEASE LOOK OVER THESE

// DAYS_BEFORE_DELETE MYSQL_AUTO_PRUNING do not work 100% correct at the moment, I would not recommend using them
// Vault pruning works fine.

//#define DAYS_BEFORE_DELETE 0                // no longer uses the sv_daysbeforedelete cvar. 
                                        // However many days before deleting XP
                                        // or pruning from MySQL database.

//#define MYSQL_AUTO_PRUNING 0                // Automatically prunes the database of old users at a mapchange
                                        // occuring between 5:36 to 5:59 AM. Use at your own risk...

//#define VAULT_PRUNE_LIMIT 5                // This is how often the vault prunes players. Default is every 5 days.
                                        // This is not the same as DAYS_BEFORE_DELETE.
                                        // Every 5 days it will check for players 14 days
                                        // old, and delete those players from the vault.                               

//#define SAVE_WITH_IP 0                // Set to 1 if the plugin should save via IP instead of AuthID
                                        // Useful for servers running a patched cs1.6 for LAN
                                       
//#define XP_CHANGEABLE_OUTSIDE 0        // Enabling this will allow you to remove XP from another plugin with
                                        // this command:  server_cmd("wc3_changexp %d %d",id,xpAmount)

//#define SLAY_LOSERS 0                        // Set 1 to enable. Slays the losing team.
                                        // Ex: T's plant the bomb. CT's don't defuse. CT's are slayed.
                                       
//#define STARTINGLEVEL 0                // Which level should players start out at. Useful for long term servers
                                        // or for clanwars / leagues.                                       


// END PART 1
// ##############################################################################################################
// PART 2: NONCRITICAL TWEAKS -- YOU CAN SAFELY IGNORE THIS
// These are settings to adjust the behavoir of the plugin to match your needs

//#define BOMBPLANT_XP_BONUS 6                // What you see is what you get
//#define DEFUSE_XP_BONUS 6                // These are set correctly for longterm XP
//#define HOSTAGE_XP_BONUS 6                // Ex: 87 bomb plant bonus, gives you87 XP
//#define KILLRESCUEMAN_XP_BONUS 6        // For short term XP, this is multiplied by 10
//#define KILL_BOMB_CARRIER 6                // Set to 0 to disable entirely. Otherwise set to base XP to award.
//#define VIP_KILL_BONUS 6                // Set to VIP killing reward. Note: You can give exactly 0 XP for this,
                                        // by setting to 0.
//#define VIP_ESCAPE_BONUS 6                // Set to VIP escape reward.
//#define TOME_XP_BONUS 20                // XP for buy a tome of experience.

//#define HOSTAGE_TOUCH_BONUS 1        // Set 1 to enable.
//#define ATTEMPT_DEFUSE_BONUS 1        // Set 1 to enable.

//#define HEADSHOT_BONUS 3                // Set integer to number given as reward for headshot kills.
//#define DEFUSER_KILL_BONUS 1                // Set 1 to enable. Gives Bonus for killing the bomb defuser.
//#define BOMB_EVENT_BONUS 0                // Set 1 to enable. Bonus for spawn, pickup, drop bomb.
//#define VIP_SPAWN_BONUS 0                // Set 1 to enable.


//#define BOMBSHAREXPRADIUS 1000        // Radius to give XP to teammates for being near the bombplanter/defuser
//#define HOSTAGESHAREXPRADIUS 1000        // Same for rescuing Hostages

//#define OBJECTIVE_XP_PRINT 1                // If enabled, will print private messages to client console showing the XP
                                        // they gain for completeting an objective.
                                        // This will let even the n00bs catch on to quick XP
                                        // gain by being near the action.

//#define HOSTAGE_KILL_MAX 3                // Max hostages that can be killed without punishment.       
//#define HOSTAGE_KILL_SLAP 1                // Set 1 to enable. Slaps player.       
//#define HOSTAGE_KILL_XP 0                // Set 1 to enable. Removes XP.       
//#define FORGIVE_HOSTKILL_ROUND 1        // Set 1 to enable. Resets hostages killed tracking each round.
//#define HOSTAGE_TAX 0                        // Punishment for "stealing" Hostages from Teammates, dosen't always work

// Statistics Blocks designed for Warcraft 3 CS 1.5 (DOES NOT ALWAYS WORK IN CS 1.6)
//#define WAR3STATS 0                        // Set to 1 to enable.
                                        // Displays correct Attacker / Victim damage, hits, and XP gain.
                                        // Players can type "stats" at any time.

//#define WAR3_MYSQL_TOP15 0                // MYSQL and WAR3STATS required for this one. Set 1 to enable.
                                        // Gives players Skill ratings, Rank, and Top 15 player list.
                                        // Will save rank to war3stats table (creates automatically).       
                                        // If MYSQL pruning is enabled, the war3stats table is pruned as well,
                                        // if there's a mapchange between 5:05 to 5:35 AM.
                                        // Skill = Kills (inc. Ultimates) + Objective Points - Deaths                                       

                                        // Prevent XP exploits using objectives on a near empty server (ex: at 5:00 AM)
//#define XPLOIT_PROTECT 4                // Set minimum number of players for objective XP handouts.
                                        // Ex: Set to 4, you need exactly 4 players for XP Bonus'.       

//#define OPT_RESETSKILLS 1                // Option in the warcraft3 menu to allow skills (not XP) to be reset
                                        // in the next round. Player can then rechoose his skills if turned on.
                                       
//#define ITEMS_DROPABLE 1                // Do players drop their item (if they have one) when they die?
                                        // Ankh and Tomb are ignored.
                                        // REQUIRES Vexd Module

// END PART 2
// ##############################################################################################################
// PART 3: Ultimate, Skills and Race Tweaking Area
// These are settings to adjust the Skills and Ultimates of the different races.

//#define ULTIMATESEARCHTIME 50        // How long you hear beep beep beep for... default is 50.
//#define ULTIMATE_WARMUP 10.0                // Ultimates do not work for X seconds with this feature.
//#define ULTIMATE_READY_SOUND 0        // Set 1 to enable. When your ultimate is ready again it says "Power Restored".       
//#define ULTIMATE_READY_ICON 1                // Flashes a Lightning symbol on the left when Ultimate is ready.
//#define ULTIMATE_FIRST_ROUND 1        // Turn this off and Ultimates are unavailable the first round of a map

// ## Undead options ##
//#define EXPLOSION_RANGE 200            // Undead Suicide bomber is usually at 300 range
//#define WARN_SUICIDERS 1                // Tells Undead Scourges their bomb is armed when they hit ultimate key.
                                        // A second key press then detonates it.                       
//#define EXPLOSION_MAX_DAMAGE 75        // Damage inflicted by Undead explosion.

// ## Human options ##
//#define TELEPORT_COOLDOWN 20.0        // Default is 20.0
//#define KNIFEINVISIBILITY 70          // Max invisibility with knife (255-0, 0=invisible 255=totally visible).
//#define BLINK_HUMAN_ULTIMATE 1        // Set 1 to enable. Teleports player to where they are aiming.
                                        // Note: to balance it, I made players "dizzy" when they do it.
//#define RETRY_COOLDOWN 3.0                // Default is 3.0, no effect if BLINK_HUMAN_ULTIMATE is 0
//#define BLINK_RADIUS 250                // In this radius, enemies with the immunity necklace will cause the
                                        // teleport to fail. (For Human Blink ultimate only).       

// ## Orc options ##
//#define CHAINLIGHTNING_COOLDOWN 40.0        // Default is 40.0
//#define LIGHTNING_DAMAGE 50                // Orc lightning is usually at 50 HP damage
//#define ORCNECKLACE 1                // Set to 1 if the Necklace should protect against Orc Grenades
//#define ORCNADE_CVAR 0                // Set to 1 to create an Orc Grenade CVAR.                               
                                        // mp_alloworcnade 0 to disable orc grenades.
                                        // Recommend plugin to set it for specific maps.
                                        // Get one here: http://amxmod.net/forums/viewtopic.php?p=40104

// ## Night Elf options ##
//#define NIGHTELF_DROPWEAPON 0                // If turned on enemy drop the weapon they are holding when
//#define ENTANGLEROOTS_COOLDOWN 40.0        // Default is 40.0
                                        // caught by entangle roots
// ## Blood Elf options ##
//#define SHADOWSTRIKE_DAMAGE 10              // damage done by blood elf shadowstrike
//#define SHADOWSTRIKE_DURATION 10            // duration of blood elf shadowstrike
//#define SHADOWSTRIKE_COOLDOWN 40.0          // cooldown period of blood elf shadowstrike


// Modify level requirements for getting the Ultimate skill.
//#define MODIFIED_ULT_LEVEL 0                // Set 1 to enable modified skill requirements.                               
//#define UNDEAD_ULT 6                        // Default values is 6 for each race.
//#define HUMAN_ULT 6
//#define ORC_ULT 6
//#define ELF_ULT 6                                               
//#define BLOOD_ELF_ULT 6
       
// END PART 3
// ##############################################################################################################
// PART 4: Various other settings ....

// XP Reseting At Level 11 - Need feedback for what to do with this (ex: delete it all?)
// WARNING: Do not enable. A situation could occur where the player will not get his God Mode on reset.
//#define XPRESET 0                      // Set to 0 to disable code that detects level 11 and resets char.
//#define RESETLEVEL 7                      // Hard level to reset XP too. Player can also choose random (1 to 10).
//#define MIN_RESET_LEVEL 5                // If the player rolls the dice on reset and gets level < MIN_RESET_LEVEL, give 2nd chance.
//#define RESET_XP_LEVEL_NOSAVE 6700        // Should be greater than level 10 (5500), no effect if XPRESET 0.
//#define RESET_XP_LEVEL_SAVE 102400    // Should be greater than level 10 (51200), no effect if XPRESET 0.
//#define GOD_BLESS_ROUNDNUM 4                // Number of rounds a reseted player gets God Mode for.       
       

// Optional HUD Event Warnings
//#define BOMB_WARNINGS 0                // Warns when bomb is planted, defused, etc. HUD and sound countdown on plant.
                                        // WARNING: Designed for AMX 0.9.6 or better. Poor performance otherwise.

//#define VIP_EVENTS 0                        // VIP spawns, killed, escapes HUD messages.
//#define HOSTAGE_EVENTS 0                // Hostage killed, rescued, touched, HUD messages (touched sent to CT only).


//#define SHOPMENU_IN_BUYZONE 1                // Restrict shopmenu to buyzone area, can be controlled
                                        // by the cvar mp_shopzone to turn off on certain maps

//#define SPAWN_PROTECT 0                // Protects players from premature death for 10.0 seconds.
                                        // Set to 0 to disable. set to x.0 seconds for protection (e.g. 5.0)

//#define NON_ULTIMATE_VIP 1                // Stop VIP's from using Ultimate abilities. Warns them too.
                                        // Set 1 to deny them their powers.       


// Bugfixes
//#define MULTI_WEP_FIX 1                // Multi-weapon fix, set 1 to enable. Disarms before re-incarnation.
                                        // No side effects! No double weapons.               

//#define DISABLE_FORCESKIN 1                // Set to 1 to disable forceskin code (from SpaceDude I presume).
                                        // This will fix issues with a different player model appearing on death.       

// END PART 4

/* --------- NEXT TWO OPTIONS SHOULD BE SET TO ZERO  (FOR DEV USE) --------- */       
//#define DEBUG_LOGGER 0                // Logs crap to log file. For Denkkar's entertainment.
//#define TEST_MODE 0                        // Gives every client who connects a level 10 char. !!For testing only!!.
/* ------------------------------------------------------------------------- */
// PART 5: Settings for Human Teleport temporary Fix ....

//Disabled by default
//#define TELEPORT_RESTRICTION 0
//distance in vertical direction you can teleport 60 is the height of double doors in aztec.
//#define TELEPORT_RESTRICTION_HEIGHT 60
//distance in x,y coordinate system you can teleport. 1200 is length of pit in aztec between the set of dbl doors
//#define TELEPORT_RESTRICTION_DISTANCE 1200

/* ---------------------------------- Exit Warcraft 3 configuration area --------------------------------------        */


so can ya help

DopeFish 03-23-2004 04:52

Quote:

This file shows all possible configuration options with a brief description
of the option. Lines with a // in front of them are comments. If you want
to change an option simply remove the // in front of the #define. You do not
need to set all options, only the ones you want to change.
try this as your warcraft3.cfg:
Code:
#define SHORT_TERM 0 #define VAULT_SAVE 1

KETTN | Your Master ,,I,, 05-10-2004 02:23

I run a Counter Strike 1.6 server and im trying to figure out why the WC3 stats only come up in the text form like the 1.5 uses and not HTML form like 1.6 uses can anyone please tell me how to fix this little problem

DopeFish 05-10-2004 04:28

sounds like you either compiled the plugin to use 1.5, or you are using amxx for 1.5

KETTN | Your Master ,,I,, 05-10-2004 06:22

I compialed it in 1.6 and used the 1.6 amxx it has to do wit the WC# stats ive noticed and i looked in the SMA of the wc3 to disable the WC3 stats pop up but there isnt one im using 2.5.0 for WC3 i got the other stats to work i just get the WC3 stats popup after every death and it is in text form and im not sure what i need to remove or disable to get it to stop poping up

DopeFish 05-10-2004 06:53

turn it off in the warcraft3.cfg and recompile the plugin


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