[tf2] attempting to override default projectile speed of syringes
i am currently attempting to override the default projectile speed of all syringes, and yes, i have tried tf2items, that didn't work.
my current code is entered below, although if anyone could tell me how to put it in those nice looking code boxes that would be nice. #include <sourcemod> #include <sdktools> #include <sdkhooks> #include <entity> #pragma newdecls required #pragma semicolon 1 public void Hook_EntitySpawned(int entity, const char[] ClassName) { if (StrEqual(ClassName,"tf_projectile_syringe")) { float velocity[3]; GetEntPropVector(entity, Prop_Data, "m_vecVelocity", velocity); velocity[0] *= 4; velocity[1] *= 4; velocity[2] *= 4; TeleportEntity(entity, NULL_VECTOR, NULL_VECTOR, velocity); } } |
Re: [tf2] attempting to override default projectile speed of syringes
Hey, you're posting in the wrong subforum, this is for AMX Mod X, this is the subforum for sourcemod https://forums.alliedmods.net/forumdisplay.php?f=107
You can surround your code with [php"][/php] (remove the " quote) in order to put it in a box. |
Re: [tf2] attempting to override default projectile speed of syringes
oh sorry about that. thanks for informing about the text formatting though!
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