Auto binding classe ?
How to make it so the special abilities of these 2 plugin are automatically binded to the key V, without the need to do it manually :
https://forums.alliedmods.net/showthread.php?t=134614 https://forums.alliedmods.net/showth...=90309?t=90309 |
Re: Auto binding classe ?
You can't. That would be slowhacking which is against the rules.
Why would I want some server to bind a random command and remove my own bindings? |
Re: Auto binding classe ?
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or to T key (replace spray)
Spoiler
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Re: Auto binding classe ?
You can't , just advise the users to bind them manualy .
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Re: Auto binding classe ?
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Re: Auto binding classe ?
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Add this to plugin_init() PHP Code:
PHP Code:
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Re: Auto binding classe ?
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So, you can't tell your users that "it is bound to F". You would have to tell them that it's linked to the flashlight. |
Re: Auto binding classe ?
Indeed, i would more suggest to book Drop or Reload .
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Re: Auto binding classe ?
Press [flashlight] key to use the Ability
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Re: Auto binding classe ?
https://forums.alliedmods.net/showth...ht=hook+reload
But i sugest to hook drop woth regisyer_clcmd would be easier , check if user is zombie so humans can drop weapons too . (If youre making for zp) |
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