L4D2 - restore health to bots
Well if a player has more than 100 health and leaves the server, is it restored to 100 health for the bot? on my server they buy a lot of health and when the bot leaves he keeps the health and when another player enters he keeps that health that the other player bought and it doesn't seem fair to me, I just want that if the player who has for example 800hp when the server is gone, it is restored for the 100HP bot, please help me... :llorar::llorar::llorar:
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Re: L4D2 - restore health to bots
You can use my set heath plugin to force the health amount when any players spawns into the map.
https://forums.alliedmods.net/showthread.php?t=151738 The plugin compiled. https://www.sourcemod.net/vbcompiler.php?file_id=192029 Ther are two setting and for what you are doing you wil want abs_l4d2_StartingHealthTimePeriod set to some high value that would be at least as long as the longest map time like 20 minues or 1200 seconds // Sets the health of the survivors at map start or at any spawn depending if the time below has expired abs_l4d2_StartingHealth 100 // Set the time period in seconds after map start // to set survivors health when you take over a bot abs_l4d2_StartingHealthTimePeriod 1200 |
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