[L4D2] New exploit/bug? Host_Error: CL_CopyExistingEntity: missing client entity 787
I've just encountered this weird issue that I have never ever seen before until the recent update. It happened in a middle of a game and it kicked most of the server to main menu when it happened but some players are not affected. This message is on the console
Code:
Host_Error: CL_CopyExistingEntity: missing client entity 787 |
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