[L4D2]How to make survivors as unimpeded as infected people?
When the server is set to low gravity, survivors are often blocked by some invisible walls, but when the mode changes to versus, I find that infected people are unobstructed in these areas
https://forums.alliedmods.net/showth...nvisible+block I learned the content of this post, but I can only delete one Invisible wall at a time. These walls only block the progress of survivors, but the infected people are unimpeded These invisible walls abound on all maps, and I tried to use stripper_ dump looks for the same name of these invisible walls, but can only find some func_nav_blocker with teamtoblock of - 1 (block everyone, not only survivors) Is there a way to delete "only block survivors" in all maps by setting it in stripper/global_filters.cfg, or can survivors become as unimpeded as infected people in these areas? |
Re: [L4D2]How to make survivors as unimpeded as infected people?
Here we go again.
Some invisible walls were created by the TLS update team, so they are not compiled on the map, that's why you won't find anything with stripper_dump. They were created by VScript, which would have the same behaviour as a plugin creating a new entity. (won't show up on stripper_dump) Check this thread: https://forums.alliedmods.net/showthread.php?t=334725 And this post: https://forums.alliedmods.net/showpo...70&postcount=5 And this other thread: https://forums.alliedmods.net/showthread.php?t=327652 |
Re: [L4D2]How to make survivors as unimpeded as infected people?
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Re: [L4D2]How to make survivors as unimpeded as infected people?
If you are looking for some finale stuff you can check this plugin:
[L4D2] Unlock Finales [v1.0.1 | 01-July-2021] |
Re: [L4D2]How to make survivors as unimpeded as infected people?
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Re: [L4D2]How to make survivors as unimpeded as infected people?
sorry, i tried to replace the "make_clip" part of all vscript .nut files with "//make_clip", it does remove a lot of invisible walls, but there are some special things, such as the place where the electric switch is activated in c10m2, the infected can into those passages by use their dedicated ladders, and the survivors, even if they can use the infected's ladders or jumped high due to low gravity, were blocked by an invisible wall and couldn't get into those places, and even I used the sm_ent command in the Dev Cmds plugin of Silvers to get nothing.
And such as in the c2m1 map of survival mode, even if I use the stripper to filter all "func_brush", I can only remove the models of the barbed wire. There is still an invisible wall where the barbed wire was originally. sm_ent command can't still find something |
Re: [L4D2]How to make survivors as unimpeded as infected people?
You can try to use Stripper:Source to remove some invisible walls such as:
Code:
filter:Some walls maybe compiled into the map and cannot be removed. |
Re: [L4D2]How to make survivors as unimpeded as infected people?
Thank you Silvers!
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