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-   -   Changing the text color (https://forums.alliedmods.net/showthread.php?t=334837)

romeo72 10-22-2021 11:40

Changing the text color
 
Hello, everyone,

I need your help and hope that you can help me further!
it is about the chat text that is displayed:
write / wantvip and u will see how get VIP and VIP privilegies.
is it possible to display this area / wantvip in a different color?

Code:

#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpd, mkb, mhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
        new g_MsgSync2
#endif

public plugin_init()
{
        register_plugin("VIP Eng Version", "3.0", "Dunno")
        mpd = register_cvar("money_per_damage","3")
        mkb = register_cvar("money_kill_bonus","200")
        mhb = register_cvar("money_hs_bonus","500")
        health_add = register_cvar("amx_vip_hp", "15")
        health_hs_add = register_cvar("amx_vip_hp_hs", "30")
        health_max = register_cvar("amx_vip_max_hp", "100")
        g_awp_active = register_cvar("awp_active", "1")
        g_menu_active = register_cvar("menu_active", "1")
        register_event("Damage","Damage","b")
        register_event("DeathMsg","death_msg","a")
        register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")
        register_clcmd("awp","HandleCmd")
            register_clcmd("sg550","HandleCmd")
            register_clcmd("g3sg1","HandleCmd")
        register_clcmd("say /wantvip","ShowMotd")
        maxplayers = get_maxplayers()
        gmsgSayText = get_user_msgid("SayText")
        register_clcmd("say", "handle_say")
        register_cvar("amx_contactinfo", CONTACT, FCVAR_SERVER)
        register_logevent("LogEvent_RoundStart", 2, "1=Round_Start" );
        register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
        register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
        register_event("DeathMsg", "hook_death", "a", "1>0")
        register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")
        g_MsgSync = CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
        g_MsgSync2 = CreateHudSyncObj()
#endif       
}

public on_damage(id)
{
        new attacker = get_user_attacker(id)

#if defined DAMAGE_RECIEVED
        // id should be connected if this message is sent, but lets check anyway
        if ( is_user_connected(id) && is_user_connected(attacker) )
        if (get_user_flags(attacker) & ADMIN_LEVEL_H)
        {
                new damage = read_data(2)

                set_hudmessage(255, 0, 0, 0.45, 0.50, 2, 0.1, 4.0, 0.1, 0.1, -1)
                ShowSyncHudMsg(id, g_MsgSync2, "%i^n", damage)
#else
        if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
        {
                new damage = read_data(2)
#endif
                set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)
                ShowSyncHudMsg(attacker, g_MsgSync, "%i^n", damage)
        }
}

public Damage(id)
{
        new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)
        if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
        if (get_user_flags(attacker) & ADMIN_LEVEL_H)
        {
                new money = read_data(2) * get_pcvar_num(mpd)
                if(hitpoint==1) money += get_pcvar_num(mhb)
                cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
        }
}

public death_msg()
{
        if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public LogEvent_RoundStart()
{
        CurrentRound++;
        new players[32], player, pnum;
        get_players(players, pnum, "a");
        for(new i = 0; i < pnum; i++)
        {
                player = players[i];
                if(is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
                {
                        give_item(player, "weapon_hegrenade")
                        give_item(player, "weapon_flashbang")
                        give_item(player, "weapon_flashbang")
                        give_item(player, "weapon_smokegrenade")
                        give_item(player, "item_assaultsuit")
                        give_item(player, "item_thighpack")
                       
                        if (!get_pcvar_num(g_menu_active))
                                return PLUGIN_CONTINUE
                       
                        if(CurrentRound >= 3)
                        {
                                Showrod(player);
                        }
                }
        }
        return PLUGIN_HANDLED
}

public Event_RoundRestart()
{
        CurrentRound=0;
}

public hook_death()
{
  // Killer id
  nKiller = read_data(1)
 
  if ( (read_data(3) == 1) && (read_data(5) == 0) )
  {
      nHp_add = get_pcvar_num (health_hs_add)
  }
  else
      nHp_add = get_pcvar_num (health_add)
  nHp_max = get_pcvar_num (health_max)
  // Updating Killer HP
  if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
  return;

  nKiller_hp = get_user_health(nKiller)
  nKiller_hp += nHp_add
  // Maximum HP check
  if (nKiller_hp > nHp_max) nKiller_hp = nHp_max
  set_user_health(nKiller, nKiller_hp)
  // Hud message "Healed +15/+30 hp"
  set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)
  show_hudmessage(nKiller, "Healed +%d hp", nHp_add)
  // Screen fading
  message_begin(MSG_ONE, get_user_msgid("ScreenFade"), {0,0,0}, nKiller)
  write_short(1<<10)
  write_short(1<<10)
  write_short(0x0000)
  write_byte(0)
  write_byte(0)
  write_byte(200)
  write_byte(75)
  message_end()
 
}

public Showrod(id) {
        show_menu(id, Keysrod, "Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1, "rod") // Display menu
}
public Pressedrod(id, key) {
        /* Menu:
        * VIP Menu
        * 1. Get M4A1+Deagle
        * 2. Get AK47+Deagle
        * 0. Exit
        */
        switch (key) {
                case 0: {
                        if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
                                HasC4[id] = true;
                        else
                                HasC4[id] = false;
           
                        strip_user_weapons (id)
                        give_item(id,"weapon_m4a1")
                        give_item(id,"ammo_556nato")
                        give_item(id,"ammo_556nato")
                        give_item(id,"ammo_556nato")
                        give_item(id,"weapon_deagle")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"weapon_knife")
                        give_item(id,"weapon_hegrenade")
                        give_item(id, "weapon_flashbang");
                        give_item(id, "weapon_flashbang");
                        give_item(id, "weapon_smokegrenade");
                        give_item(id, "item_assaultsuit");
                        give_item(id, "item_thighpack");
                        client_print(id, print_center, "You Taked Free M4A1 and Deagle")
                       
                        if (HasC4[id])
                        {
                                give_item(id, "weapon_c4");
                                cs_set_user_plant( id );
                        }
                        }
                case 1: {
                        if (user_has_weapon(id, CSW_C4) && get_user_team(id) == 1)
                                HasC4[id] = true;
                        else
                                HasC4[id] = false;
           
                        strip_user_weapons (id)
                        give_item(id,"weapon_ak47")
                        give_item(id,"ammo_762nato")
                        give_item(id,"ammo_762nato")
                        give_item(id,"ammo_762nato")
                        give_item(id,"weapon_deagle")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"ammo_50ae")
                        give_item(id,"weapon_knife")
                        give_item(id,"weapon_hegrenade")
                        give_item(id, "weapon_flashbang");
                        give_item(id, "weapon_flashbang");
                        give_item(id, "weapon_smokegrenade");
                        give_item(id, "item_assaultsuit");
                        give_item(id, "item_thighpack");
                        client_print(id, print_center, "You Taked Free AK47 and Deagle")
                       
                        if (HasC4[id])
                        {
                                give_item(id, "weapon_c4");
                                cs_set_user_plant( id );
                        }
                        }
                case 9: {                       
                }
        }
        return PLUGIN_CONTINUE
}

public HandleCmd(id){
        if (!get_pcvar_num(g_awp_active))
      return PLUGIN_CONTINUE
        if(get_user_flags(id) & ADMIN_LEVEL_H)
                return PLUGIN_CONTINUE
        client_print(id, print_center, "Sniper's Only For VIP's")
        return PLUGIN_HANDLED
}

public ShowMotd(id)
{
 show_motd(id, "vip.txt")
}
public client_authorized(id)
{
 set_task(30.0, "PrintText" ,id)
}
public PrintText(id)
{
 client_print(id, print_chat, "[VIP] write /wantvip and u will see how get VIP and VIP privilegies.")
}

public handle_say(id) {
        new said[192]
        read_args(said,192)
        if( ( containi(said, "who") != -1 && containi(said, "admin") != -1 ) || contain(said, "/vips") != -1 )
                set_task(0.1,"print_adminlist",id)
        return PLUGIN_CONTINUE
}

public print_adminlist(user)
{
        new adminnames[33][32]
        new message[256]
        new contactinfo[256], contact[112]
        new id, count, x, len
       
        for(id = 1 ; id <= maxplayers ; id++)
                if(is_user_connected(id))
                        if(get_user_flags(id) & ADMIN_LEVEL_H)
                                get_user_name(id, adminnames[count++], 31)

        len = format(message, 255, "%s VIP ONLINE: ",COLOR)
        if(count > 0) {
                for(x = 0 ; x < count ; x++) {
                        len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")
                        if(len > 96 ) {
                                print_message(user, message)
                                len = format(message, 255, "%s ",COLOR)
                        }
                }
                print_message(user, message)
        }
        else {
                len += format(message[len], 255-len, "No VIP online.")
                print_message(user, message)
        }
       
        get_cvar_string("amx_contactinfo", contact, 63)
        if(contact[0])  {
                format(contactinfo, 111, "%s Contact Server Admin -- %s", COLOR, contact)
                print_message(user, contactinfo)
        }
}

print_message(id, msg[]) {
        message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)
        write_byte(id)
        write_string(msg)
        message_end()
}

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }
*/

Thanks in advance !!!

best regards

Yusochan 10-22-2021 15:47

Re: Changing the text color
 
Hey, i edited your plugin with colors :)

you need to download this include : https://www.mediafire.com/file/8gi4a...mchat.inc/file

Put it in : cstrike/addons/amxmodx/scripting/include

PHP Code:

#define DAMAGE_RECIEVED
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <fun>
#include <cromchat>

/*
&x01 = yellow
&x03 = team : means if u are a tt its gonna be red or if u are a ct its gonna be blue :)
&x04 = green
*/

static const COLOR[] = "^x04" //green
static const CONTACT[] = ""
new maxplayers
new gmsgSayText
new mpdmkbmhb
new g_MsgSync
new health_add
new health_hs_add
new health_max
new nKiller
new nKiller_hp
new nHp_add
new nHp_max
new g_awp_active
new g_menu_active
new CurrentRound
new bool:HasC4[33]
#define Keysrod (1<<0)|(1<<1)|(1<<9) // Keys: 1234567890
#if defined DAMAGE_RECIEVED
    
new g_MsgSync2
#endif

public plugin_init()
{
    
register_plugin("VIP Eng Version""3.0""YusoChan-")
    
mpd register_cvar("money_per_damage","3")
    
mkb register_cvar("money_kill_bonus","200")
    
mhb register_cvar("money_hs_bonus","500")
    
health_add register_cvar("amx_vip_hp""15")
    
health_hs_add register_cvar("amx_vip_hp_hs""30")
    
health_max register_cvar("amx_vip_max_hp""100")
    
g_awp_active register_cvar("awp_active""1")
    
g_menu_active register_cvar("menu_active""1")
    
register_event("Damage","Damage","b")
    
register_event("DeathMsg","death_msg","a")
    
register_menucmd(register_menuid("rod"), Keysrod"Pressedrod")
    
register_clcmd("awp","HandleCmd")
        
register_clcmd("sg550","HandleCmd")
        
register_clcmd("g3sg1","HandleCmd")
    
register_clcmd("say /wantvip","ShowMotd")
    
maxplayers get_maxplayers()
    
gmsgSayText get_user_msgid("SayText")
    
register_clcmd("say""handle_say")
    
register_cvar("amx_contactinfo"CONTACTFCVAR_SERVER)
    
register_logevent("LogEvent_RoundStart"2"1=Round_Start" );
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_w")
    
register_event("TextMsg","Event_RoundRestart","a","2&#Game_C");
    
register_event("DeathMsg""hook_death""a""1>0")
    
register_event("Damage""on_damage""b""2!0""3=0""4!0")
    
g_MsgSync CreateHudSyncObj()
#if defined DAMAGE_RECIEVED
    
g_MsgSync2 CreateHudSyncObj()
#endif    
}

public 
on_damage(id)
{
    new 
attacker get_user_attacker(id)

#if defined DAMAGE_RECIEVED
    // id should be connected if this message is sent, but lets check anyway
    
if ( is_user_connected(id) && is_user_connected(attacker) )
    if (
get_user_flags(attacker) & ADMIN_LEVEL_H)
    {
        new 
damage read_data(2)

        
set_hudmessage(255000.450.5020.14.00.10.1, -1)
        
ShowSyncHudMsg(idg_MsgSync2"%i^n"damage)
#else
    
if ( is_user_connected(attacker) && if (get_user_flags(attacker) & ADMIN_LEVEL_H) )
    {
        new 
damage read_data(2)
#endif
        
set_hudmessage(0100200, -1.00.5520.14.00.020.02, -1)
        
ShowSyncHudMsg(attackerg_MsgSync"%i^n"damage)
    }
}

public 
Damage(id)
{
    new 
weaponhitpointattacker get_user_attacker(id,weapon,hitpoint)
    if(
attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)
    if (
get_user_flags(attacker) & ADMIN_LEVEL_H
    {
        new 
money read_data(2) * get_pcvar_num(mpd)
        if(
hitpoint==1money += get_pcvar_num(mhb)
        
cs_set_user_money(attacker,cs_get_user_money(attacker) + money)
    }
}

public 
death_msg()
{
    if(
read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2)) cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300)
}

public 
LogEvent_RoundStart()
{
    
CurrentRound++;
    new 
players[32], playerpnum;
    
get_players(playerspnum"a");
    for(new 
0pnumi++)
    {
        
player players[i];
        if(
is_user_alive(player) && get_user_flags(player) & ADMIN_LEVEL_H)
        {
            
give_item(player"weapon_hegrenade")
            
give_item(player"weapon_flashbang")
            
give_item(player"weapon_flashbang")
            
give_item(player"weapon_smokegrenade")
            
give_item(player"item_assaultsuit")
            
give_item(player"item_thighpack")
            
            if (!
get_pcvar_num(g_menu_active))
                return 
PLUGIN_CONTINUE
            
            
if(CurrentRound >= 3)
            {
                
Showrod(player);
            }
        }
    }
    return 
PLUGIN_HANDLED
}

public 
Event_RoundRestart()
{
    
CurrentRound=0;
}

public 
hook_death()
{
   
// Killer id
   
nKiller read_data(1)
   
   if ( (
read_data(3) == 1) && (read_data(5) == 0) )
   {
      
nHp_add get_pcvar_num (health_hs_add)
   }
   else
      
nHp_add get_pcvar_num (health_add)
   
nHp_max get_pcvar_num (health_max)
   
// Updating Killer HP
   
if(!(get_user_flags(nKiller) & ADMIN_LEVEL_H))
   return;

   
nKiller_hp get_user_health(nKiller)
   
nKiller_hp += nHp_add
   
// Maximum HP check
   
if (nKiller_hp nHp_maxnKiller_hp nHp_max
   set_user_health
(nKillernKiller_hp)
   
// Hud message "Healed +15/+30 hp"
   
set_hudmessage(02550, -1.00.1501.01.00.10.1, -1)
   
show_hudmessage(nKiller"Healed +%d hp"nHp_add)
   
// Screen fading
   
message_begin(MSG_ONEget_user_msgid("ScreenFade"), {0,0,0}, nKiller)
   
write_short(1<<10)
   
write_short(1<<10)
   
write_short(0x0000)
   
write_byte(0)
   
write_byte(0)
   
write_byte(200)
   
write_byte(75)
   
message_end()
 
}

public 
Showrod(id) {
    
show_menu(idKeysrod"Free VIP Guns^n\w1. Get M4A1+Deagle ^n\w2. Get AK47+Deagle^n0. Exit^n", -1"rod"// Display menu
}
public 
Pressedrod(idkey) {
    
/* Menu:
    * VIP Menu
    * 1. Get M4A1+Deagle
    * 2. Get AK47+Deagle
    * 0. Exit
    */
    
switch (key) {
        case 
0: { 
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
            
strip_user_weapons (id)
            
give_item(id,"weapon_m4a1")
            
give_item(id,"ammo_556nato")
            
give_item(id,"ammo_556nato")
            
give_item(id,"ammo_556nato")
            
give_item(id,"weapon_deagle")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
CC_SendMessage(0"&x03You Taked Free &x04M4A1 &x01and &x04Deagle")
            
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
            }
        case 
1: { 
            if (
user_has_weapon(idCSW_C4) && get_user_team(id) == 1)
                
HasC4[id] = true;
            else
                
HasC4[id] = false;
            
            
strip_user_weapons (id)
            
give_item(id,"weapon_ak47")
            
give_item(id,"ammo_762nato")
            
give_item(id,"ammo_762nato")
            
give_item(id,"ammo_762nato")
            
give_item(id,"weapon_deagle")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"ammo_50ae")
            
give_item(id,"weapon_knife")
            
give_item(id,"weapon_hegrenade")
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_flashbang");
            
give_item(id"weapon_smokegrenade");
            
give_item(id"item_assaultsuit");
            
give_item(id"item_thighpack");
            
CC_SendMessage(0"&x03You Taked Free &x04AK47 &x01and &x04Deagle")
            
            if (
HasC4[id])
            {
                
give_item(id"weapon_c4");
                
cs_set_user_plantid );
            }
            }
        case 
9: {             
        }
    }
    return 
PLUGIN_CONTINUE
}

public 
HandleCmd(id){
    if (!
get_pcvar_num(g_awp_active))
      return 
PLUGIN_CONTINUE
    
if(get_user_flags(id) & ADMIN_LEVEL_H
        return 
PLUGIN_CONTINUE
    client_print
(idprint_center"Sniper's Only For VIP's")
    return 
PLUGIN_HANDLED
}

public 
ShowMotd(id)
{
 
show_motd(id"vip.txt")
}
public 
client_authorized(id)
{
 
set_task(30.0"PrintText" ,id)
}
public 
PrintText(id)
{
 
CC_SendMessage(id"&x01[&x04VIP&x01] write /&x04wantvip &x01and &x03u will see how get &x04VIP &x01and &x04VIP &x03privilegies.")
}

public 
handle_say(id) {
    new 
said[192]
    
read_args(said,192)
    if( ( 
containi(said"who") != -&& containi(said"admin") != -) || contain(said"/vips") != -)
        
set_task(0.1,"print_adminlist",id)
    return 
PLUGIN_CONTINUE
}

public 
print_adminlist(user
{
    new 
adminnames[33][32]
    new 
message[256]
    new 
contactinfo[256], contact[112]
    new 
idcountxlen
    
    
for(id id <= maxplayers id++)
        if(
is_user_connected(id))
            if(
get_user_flags(id) & ADMIN_LEVEL_H)
                
get_user_name(idadminnames[count++], 31)

    
len format(message255"%s VIP ONLINE: "COLOR)
    if(
count 0) {
        for(
count x++) {
            
len += format(message[len], 255-len"%s%s "adminnames[x], < (count-1) ? ", ":"")
            if(
len 96 ) {
                
print_message(usermessage)
                
len format(message255"%s ",COLOR)
            }
        }
        
print_message(usermessage)
    }
    else {
        
len += format(message[len], 255-len"No VIP online.")
        
print_message(usermessage)
    }
    
    
get_cvar_string("amx_contactinfo"contact63)
    if(
contact[0])  {
        
format(contactinfo111"%s Contact Server Admin -- %s"COLORcontact)
        
print_message(usercontactinfo)
    }
}

print_message(idmsg[]) {
    
message_begin(MSG_ONEgmsgSayText, {0,0,0}, id)
    
write_byte(id)
    
write_string(msg)
    
message_end()
}

/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1063\\ f0\\ fs16 \n\\ par }
*/ 


CryWolf 10-22-2021 16:03

Re: Changing the text color
 
@Yusochan: Take a look
https://forums.alliedmods.net/showth...30#post2761330

With AMXX 1.19, 1.10 you don't need that extra color chat stock, chromchat :-j

You can use the default AMXX Stock, for external multilang files.

Yusochan 10-22-2021 16:15

Re: Changing the text color
 
Quote:

Originally Posted by CryWolf (Post 2761369)
@Yusochan: Take a look
https://forums.alliedmods.net/showth...30#post2761330

With AMXX 1.19, 1.10 you don't need that extra color chat stock, chromchat :-j

You can use the default AMXX Stock, for external multilang files.

Thx for the info then, but u mean about ^x01, ^x03, ^x04 ?

and its not a problem to use the cromchat, no ?

romeo72 10-24-2021 10:17

Re: Changing the text color
 
Hello, everyone,

Many, many thanks for your help !!!
it works perfectly!

best regards


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