[INC] StudioHdr - Entity Model Information
StudioHdr - Entity Model Information Description: StudioHdr is a SourcePawn library (.inc) that lets developers get information about entity models. :bee: Credits: Феникс#1337 (Phoenix): For the base code:
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KoNLiG: For letting me scream at him while the code didn't work and crashed the server. List of features: Quote:
This include was tested only in CS:GO (Linux). This should work in any source engine based game (i am pretty sure). If you want to support other games (and you can test), please write here below or add me on Discord! Links: GitHub Repository |
Re: [INC] StudioHdr - Entity Model Information
Some code examples: PHP Code:
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Re: [INC] StudioHdr - Entity Model Information
That's saves my life haha, nice release
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This looks cool. Nice one, LuqS!
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Re: [INC] StudioHdr - Entity Model Information
18/8/2021 Update:
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wow, that is really great!
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Re: [INC] StudioHdr - Entity Model Information
21/8/2021 Update:
From now on, constructing StudioHdr variables will be with model path and not with entities. This has been changed because with the old method only entities derived from CBaseAnimating was able to get the StudioHdr variable. For convenience, a stock function was added: "GetEntityStudioHdr()". This works with all entities. (This takes the entity model and constructs a StudioHdr with it) Currently only CS:GO signature are present in the gamedata file (Win & Linux but only Linux was tested). If you want to use this include in other games please contact me via discord (if you are willing to test)! |
Re: [INC] StudioHdr - Entity Model Information
i want to use SetBodyGroup(int entity, int part, int value) in your example but there is no CalculateNewBodyGroup in your inc
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Re: [INC] StudioHdr - Entity Model Information
Is there a way to get model's textures? There appears to be an inline function that returns a struct with some info.
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