Re: [INC] StudioHdr - Entity Model Information
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Re: [INC] StudioHdr - Entity Model Information
21/8/2021 Update:
From now on, constructing StudioHdr variables will be with model path and not with entities. This has been changed because with the old method only entities derived from CBaseAnimating was able to get the StudioHdr variable. For convenience, a stock function was added: "GetEntityStudioHdr()". This works with all entities. (This takes the entity model and constructs a StudioHdr with it) Currently only CS:GO signature are present in the gamedata file (Win & Linux but only Linux was tested). If you want to use this include in other games please contact me via discord (if you are willing to test)! |
Re: [INC] StudioHdr - Entity Model Information
i want to use SetBodyGroup(int entity, int part, int value) in your example but there is no CalculateNewBodyGroup in your inc
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Re: [INC] StudioHdr - Entity Model Information
Is there a way to get model's textures? There appears to be an inline function that returns a struct with some info.
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