How to make an npc more alive?
1 Attachment(s)
i've an npc i wanted to give it more tasks so it will look its like more alive.
Spoiler
currently it has three tasks which if someone could help and maybe add more tasks, yes its a snowman npc. Attachment 190344 |
Re: How to make an npc more alive?
maybe better to show a short clip of their movement so we would know what should be improved or changed..?
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Re: How to make an npc more alive?
currently npc just roams around and attack a target if its in range, was wondering if i can add more stuff to like effects or some other tasks.
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Re: How to make an npc more alive?
better to make move animations for the model than sets some properties
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Re: How to make an npc more alive?
hm... how about
- make then gather around where there is a lot of snow? - randomly throw snow at each other. If it hit, they just attacking each other but not deal damage to each other (Human still take damage) - move attack instead of stand still and attack |
Re: How to make an npc more alive?
#1 | As you already know and ask for more user interaction. HL NPC transverse when use button is toggled to follow or camp otherwise they blather about beer and buy everybody one or buy the whole damn place if they make it out of there alive. The medic monster.
https://cdn.discordapp.com/attachmen...c_ally_npc.jpg e.g. : "Government cover-ups are not part of my job description!" or just some sound effects if low on motivation. Mirror players interaction or however make a menu to pick to do the opposite deescalate or escalate; essentially user pick. Like the Scientist is meek and the others shoot back. Naming a few
Google "how to make a good npc". There's a nice top 10 list to remind on top. Big Momma definitely covers all those grounds! https://cdn.discordapp.com/attachmen...239262/WTF.jpg https://cdn.discordapp.com/attachmen...mack__high.jpg https://cdn.discordapp.com/attachmen...m_bigmomma.jpg Made 'it' jump out at people with 'trigger_push' on map. |
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