sourcemod material proxies
i hope im not posting in the wrong place, but can material proxies be manipulated through sourcemod?
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Re: sourcemod material proxies
unfortunately it is client side completely. that is can't pass through anything for clients vmt.
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Re: sourcemod material proxies
Quote:
"OnUser1 !self:SetTextureIndex:%i:0:1" in https://forums.alliedmods.net/showthread.php?t=330370 But it uses "env_sprite" The way I apply overlays is using https://forums.alliedmods.net/showthread.php?t=298248 |
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