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-   -   sourcemod material proxies (https://forums.alliedmods.net/showthread.php?t=333334)

Old Bill 07-03-2021 20:53

sourcemod material proxies
 
i hope im not posting in the wrong place, but can material proxies be manipulated through sourcemod?

SHUFEN 07-04-2021 21:00

Re: sourcemod material proxies
 
unfortunately it is client side completely. that is can't pass through anything for clients vmt.

Old Bill 07-06-2021 12:48

Re: sourcemod material proxies
 
Quote:

Originally Posted by SHUFEN.jp (Post 2751892)
unfortunately it is client side completely. that is can't pass through anything for clients vmt.

That is unfortunate, but I actually thought of another way for my thing to work. If only I could change the (texture)'s frame at will. But I could not wrap my head around doing it with "r_screenoverlay" im trying to change the frame of an overlay, as much as I looked up I ended up finding
"OnUser1 !self:SetTextureIndex:%i:0:1" in https://forums.alliedmods.net/showthread.php?t=330370
But it uses "env_sprite"

The way I apply overlays is using https://forums.alliedmods.net/showthread.php?t=298248


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