[L4D2] No Reload Animation Fix (1.8) [03-Apr-2024]
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Related Plugins: ConVars: Saved to l4d2_reload_fix.cfg in your servers \cfg\sourcemod\ folder. PHP Code:
Changes: Code:
1.8 (03-Apr-2024)Installation:
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.0) [19-Jun-2021]
Love the plugin:)
But on holdout events, the trick still can be done just by picking another gun |
Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.0) [19-Jun-2021]
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.0) [19-Jun-2021]
He mean if theres 2 different guns on ground and one gun is same as the gun u r holding. U still can do the trick by pick up different gun then pick up the other gun same as the gun u used. I guess...
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.0) [19-Jun-2021]
But they are 2 different weapons and will have 2 different clips, which is expected to not have to reload. Or you mean 2 different spawner weapon types pick up one, it swallows the old, then pickup the other which is the same as the last you just had? Well that gets more complicated with timing, how long should you be allowed before you can take a weapon of the same type you just had X seconds ago etc etc. I guess you would store the classname of every weapon for every client and the time they last held that weapon, then prevent or reset to old ammo value. It's not something I'm really interested in doing, sounds tedious and boring to write. I might do but this is not on the priority list.
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.0) [19-Jun-2021]
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What the plugin achieve here is rather niche but an extremely sweet detail to add up on. |
Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.0) [19-Jun-2021]
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.0) [19-Jun-2021]
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1.1 (27-Jun-2021) |
Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.1) [27-Jun-2021]
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.2) [06-Jul-2021]
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1.2 (06-Jul-2021) |
Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.2) [06-Jul-2021]
if ammo isnt full, (for example smg 600/0) you can switch any other slot to skip it and have your clip full
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.2) [06-Jul-2021]
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.2) [06-Jul-2021]
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.2) [06-Jul-2021]
Cannot replicate this issue. Maybe another plugin is causing this. Try removing all except reload fix and testing. If that works then add half/remove half the plugins until you find the one causing it.
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.2) [06-Jul-2021]
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.2) [06-Jul-2021]
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I've sent you a PM with a new version if you could test please. Thanks. |
Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.2) [06-Jul-2021]
Add exclusion for guns that are same but with different skin because those get dropped to the ground.
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Re: [L4D2] No Reload Animation Fix (1.3) [02-Nov-2021]
Done.
Code:
1.3 (02-Nov-2021) |
Re: [L4D2] No Reload Animation Fix (1.3) [02-Nov-2021]
Many thanks.
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.2) [06-Jul-2021]
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.2) [06-Jul-2021]
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Re: [L4D2] No Reload Animation Fix - Picking Up Same Weapon (1.2) [06-Jul-2021]
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Change the current weapon to pistol or other slot, and then take same smg on the ground => full clip Code modified by Forgetest can fix this. PHP Code:
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Well, it works prefect for me. My code is provided, you can have a look. |
Re: [L4D2] No Reload Animation Fix (1.4) [29-Mar-2022]
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1.4 (29-Mar-2022) |
Re: [L4D2] No Reload Animation Fix (1.4) [29-Mar-2022]
There is a bug, sometimes you will still be able to skip the reload animation despite taking the same weapon.
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Re: [L4D2] No Reload Animation Fix (1.4) [29-Mar-2022]
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Re: [L4D2] No Reload Animation Fix (1.4) [29-Mar-2022]
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Also if you have a uzi empty then switch to shotgun and reswitch to uzi you skip the reload, it's a little faster than reloading. |
Re: [L4D2] No Reload Animation Fix (1.4) [29-Mar-2022]
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Edit: Thanks, added plugin update to first post! -Silvers |
Re: [L4D2] No Reload Animation Fix (1.6) [25-May-2023]
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1.6 (25-May-2023) |
Re: [L4D2] No Reload Animation Fix (1.7) [12-Mar-2024]
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1.7 (12-Mar-2024) |
Re: [L4D2] No Reload Animation Fix (1.8) [03-Apr-2024]
I have bug with ammo gun. I’m using ak47 and pick another ak47 it swap to and refill max ammo, but if i’m shoting current ak47 ( 40/500 to 40/450) and pick other ak47 in ground my gun swap that and have max ammo to 40/500. I’m drop current gun and pick my old ak47 and i have bug my ak ammo is 40/500 same witch new ak47. I’m testing shot and drop two gun but 2 gun alway have same ammo reserve
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