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-   -   Entity solidity specified (https://forums.alliedmods.net/showthread.php?t=332394)

Natsheh 05-09-2021 17:04

Entity solidity specified
 
how do i make an entity solid to other type of entities but not solid to its type?

LondoN 05-09-2021 17:06

Re: Entity Solidity ?
 
i think the big 'changes' will be into a "register_touch"

and then play with pev_solid

Natsheh 05-09-2021 17:13

Re: Entity Solidity ?
 
its not a proper way because then it will be abit buggy. to the other entities.

JocAnis 05-09-2021 20:02

Re: Entity Solidity ?
 
i dont know if i undestood it correcly, but can be this done with pev_groupinfo ?

Natsheh 05-09-2021 20:15

Re: Entity Solidity ?
 
Quote:

Originally Posted by JocAnis (Post 2746400)
i dont know if i undestood it correcly, but can be this done with pev_groupinfo ?

groupinfo is limited to 32 dimensions and npc entities can be more than 32.

i tried using AddtoFullPack but its seems like it has no effect what so ever on each other entities.

DJEarthQuake 05-09-2021 22:47

Re: Entity solidity specified
 
zhlt_noclip might help in some instances.

DeMNiX 05-10-2021 00:21

Re: Entity solidity specified
 
FM_ShouldCollide ?

Natsheh 05-10-2021 01:04

Re: Entity solidity specified
 
Quote:

Originally Posted by DeMNiX (Post 2746414)
FM_ShouldCollide ?

Never heard of such thing ill check it out.

OrangePeel 05-10-2021 03:43

Re: Entity solidity specified
 
https://forums.alliedmods.net/showthread.php?t=261852
i think this would help

Natsheh 05-10-2021 14:06

Re: Entity solidity specified
 
Quote:

Originally Posted by DeMNiX (Post 2746414)
FM_ShouldCollide ?

doesn't work it never gets called....


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