[TF2] Zombies (v1.4 08Nov2022)
2 Attachment(s)
Description:
This plugin allows players to become a Zombie. Admins with the slay flag can target themselves or other players and make them become a Zombie. The Zombie is purely cosmetic and does not change player abilities. Player Commands: !zombie - Use this to toggle Zombie mode on or off !zombies - (same as above) Use this to toggle Zombie mode on or off Admin Commands: !makezombie - Makes YOU a Zombie !makezombie <target> - Makes target player a Zombie !makezombies - Makes YOU a Zombie !makezombies <target> - Makes target player a Zombie !nozombie - Removes Zombie mode from YOU !nozombie <target> - Removes Zombie mode from target !nozombies - Removes Zombie mode from YOU !nozombies <target> - Removes Zombie mode from target Command Examples: !zombie (makes YOU Zombie) !makezombie Tony (makes player named Tony a Zombie) !makezombie @red (makes all players on RED team Zombies) Dependencies: This plugin requires TF2Attributes by FlaminSarge. Here's a link: https://github.com/FlaminSarge/tf2attributes Video of the Zombies plugin: Installation: Put zombies.smx into the folder: /sourcemod/plugins/ Change map Change Log: v1.4 08Nov2022: Fixed bug where Spy in disguise was missing legs. v1.3 14Apr2022: Fixed bug where player was partly invisible after !nozombie command. v1.2 11Oct2021: Removed gamedata dependency. No change in functionality. v1.1 05May2021: Fixed bug identified by CrazyGhostRider. v1.0 02May2021: Initial release |
Re: [TF2] Zombies
L 05/06/2021 - 00:12:54: [SM] Exception reported: Property "m_bValidatedAttachedEntity" not found (entity 1/player)
L 05/06/2021 - 00:12:54: [SM] Blaming: test\zombies.smx L 05/06/2021 - 00:12:54: [SM] Call stack trace: L 05/06/2021 - 00:12:54: [SM] [0] SetEntProp L 05/06/2021 - 00:12:54: [SM] [1] Line 134, zombies.sp::Timer_Makezombie2 |
Re: [TF2] Zombies
Plugin in original post updated to version 1.1 which fixes the bug identified by CrazyGhostRider.
Thanks for providing the bug report CrazyGhostRider! You just taught me to review the error logs before releasing a plugin even if the plugin is working as intended. |
Re: [TF2] Zombies (v1.2 11Oct2021)
Plugin in original post updated to version 1.2 which removes the requirement for a separate gamedata file.
Enjoy! |
Re: [TF2] Zombies
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Re: [TF2] Zombies (v1.3 14Apr2022)
Plugin in original post updated to version 1.3.
This version fixes a bug where players would be partially invisible after using the command: !nozombie This version is also SourceMod version 1.11 compatible. |
Re: [TF2] Zombies (v1.4 08Nov2022)
Plugin in original post updated to version 1.4
This version fixes a bug where Spy players would be partially invisible when disguising. |
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