Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
thanks
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Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
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I have another event to share, in collaboration with Alex Alcala we made this gas can event, it includes invisible blocks around, you can add more if necessary. :bee:
https://i.imgur.com/Gr7eyki.png https://i.imgur.com/ldMIcry.png |
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Does anyone know where i can find the stripper of death toll map 3 where it replace the event and you have to destroy the bells ? I just can't remember where i downloaded it.
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Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
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Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Improved Last Stand Finale with new escape: https://youtu.be/VhtEO57PavE
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Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Great! I would love to have different (random) finales for every campaign.
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Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
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For example in no mercy having to enable lights again after they cut off, in dark carnival taking example of the map dark carnival remix, ect |
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
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Imaging the boathouse final having a chance to spawn a radio in the small cabin on the left and having the nomercy helicopter escape as a random finale. Having multiple finales could be done maybe by a companion sourcemod plugin that removes 1 trigger radio per random or so. No idea if you can have two finales in stripper at the same time though. |
Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
coming soon i'll show dark carnival finale, but now i cant, because i'm working on plugin
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Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
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Guys is it possible to do that with stripper on no mercy? Removing the ladder and opening elevator doors andd add a little bridge.
Someone sent me this screenshot, that will definitely make this map more balanced for versus. edit: actually we could even leave the ladder, that will make 2 choices of way where survivor can bait and adapt their strategy. |
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