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-   -   [L4D2] Sky (comp. config), that adds only the additional events to camapigns? (https://forums.alliedmods.net/showthread.php?t=331792)

Cloud talk 05-14-2022 08:42

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
thanks

Tank Rush 05-18-2022 12:55

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
1 Attachment(s)
I have another event to share, in collaboration with Alex Alcala we made this gas can event, it includes invisible blocks around, you can add more if necessary. :bee:
https://i.imgur.com/Gr7eyki.png https://i.imgur.com/ldMIcry.png

JLmelenchon 05-19-2022 15:17

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Does anyone know where i can find the stripper of death toll map 3 where it replace the event and you have to destroy the bells ? I just can't remember where i downloaded it.

AsphyxiaJLSA 05-19-2022 17:25

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Quote:

Originally Posted by JLmelenchon (Post 2779745)
Does anyone know where i can find the stripper of death toll map 3 where it replace the event and you have to destroy the bells ? I just can't remember where i downloaded it.

Yes it can be done in stripper, but that event of destroying a bell is seen in an expansion campaign, maybe you're getting confused.

Johnnyrouch 06-23-2022 09:04

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Improved Last Stand Finale with new escape: https://youtu.be/VhtEO57PavE

Marttt 06-23-2022 10:06

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Great! I would love to have different (random) finales for every campaign.

JLmelenchon 07-25-2022 00:33

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Quote:

Originally Posted by Marttt (Post 2782208)
Great! I would love to have different (random) finales for every campaign.

I am interested by having more "active" finales where you do not have to camp forever but this might be difficult to mess with scripts.

For example in no mercy having to enable lights again after they cut off, in dark carnival taking example of the map dark carnival remix, ect

finishlast 07-25-2022 11:13

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Quote:

Originally Posted by Marttt (Post 2782208)
Great! I would love to have different (random) finales for every campaign.

Random would be great indeed.

Imaging the boathouse final having a chance to spawn a radio in the small cabin on the left and having the nomercy helicopter escape as a random finale.

Having multiple finales could be done maybe by a companion sourcemod plugin that removes 1 trigger radio per random or so.

No idea if you can have two finales in stripper at the same time though.

Johnnyrouch 08-02-2022 03:54

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
coming soon i'll show dark carnival finale, but now i cant, because i'm working on plugin

JLmelenchon 08-25-2022 20:42

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
1 Attachment(s)
Guys is it possible to do that with stripper on no mercy? Removing the ladder and opening elevator doors andd add a little bridge.

Someone sent me this screenshot, that will definitely make this map more balanced for versus.

edit: actually we could even leave the ladder, that will make 2 choices of way where survivor can bait and adapt their strategy.


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