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-   -   [L4D2] Sky (comp. config), that adds only the additional events to camapigns? (https://forums.alliedmods.net/showthread.php?t=331792)

AlexAlcala 05-02-2022 14:00

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Quote:

Originally Posted by Tank Rush (Post 2777701)
Some tips for your stripper events. (Forums created by AsphyxiaJLSA)
If you want to learn how to place ladders you can check this forum: (L4D2) Stripper- How can I place a ladder?
https://i.imgur.com/5NDeDBj.png https://i.imgur.com/Qgrvpev.png
With this they can do events with camera: L4D2 - event with camera


Many wonder how to create Dead Center at night, here you will find everything you need: Did they want Dead Center at night? Well here you have it.
Note: it is possible that in some users it lowers the fps.


They ordered me and they passed them quickly xd

See entity information and remove invisible blocks here: (L4D2) Stripper- Remove invisible wall

How to add an event instructor message: L4D2 - how to add a message to

How to create doors: L4D2 STRIPPER - Create door

I just want to clarify that I'm doing this to make it easier to find the posts on creating ladders, camera events, the Dead Center at night, etc. If you have any questions about stripper, Sky cfg or any event, do not open another forum, ask here.

They would have asked me and I passed the configurations xd

AlexAlcala 05-02-2022 14:07

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Quote:

Originally Posted by Tank Rush (Post 2778451)
Can someone help me with this gasoline event?
You just have to find 6 cans of gasoline and recharge the crane for the magnet to work, it must pick up a container and raise it to make way for the survivors.
Almost everything is ready and it already has invisible blocks in the surroundings, just need to give it the final touch, I don't know how to make the crane work once the crane is recharged with gasoline.
I try to understand what I extracted from stripper_dump but it's difficult, here I leave them together with stripper_dump, it's a good event and I know many will like it. :wink:

https://i.imgur.com/9XoGfbz.png https://i.imgur.com/yHnVbj2.png

stripper_dump: c14m1_junkyard.0000


c14m1_junkyard


If you are going to add, modify something or manage to finish this event, put your name here:
Code:

; =====================================================
; ==          Sky 2.7.2: by Source, Asphyxia        ==
; ==              Gascan scavenge event              ==
; =====================================================



Write me by intern, I have free time now so I can help you

Slaven555 05-07-2022 15:39

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
AlexAlcala, could you share the "Lift" event.

AsphyxiaJLSA 05-09-2022 23:23

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
1 Attachment(s)
Hello friends, I share with you this event that was initially created by Tank Rush, and with my help I added some details that were passed to Tank Rush, and we thank Alex Alcala who helped with the most important thing, which is to make the magnet come down and take this object. could do and so here it is. The event consists of the survivors having to reach the crane so that it goes down and with the magnet a container goes up to make way for the survivors.

https://i.imgur.com/q7yi0ty.png

https://i.imgur.com/OYr8HxF.png

https://i.imgur.com/BQUYYh8.png

https://i.imgur.com/A1lNsDp.png

Johnnyrouch 05-10-2022 08:03

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Tank Rush Crane Event advanced https://www.youtube.com/watch?v=yoG9eV3S1Y4

marki89 05-11-2022 14:03

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Quote:

Originally Posted by AsphyxiaJLSA (Post 2779037)
Hello friends, I share with you this event that was initially created by Tank Rush, and with my help I added some details that were passed to Tank Rush, and we thank Alex Alcala who helped with the most important thing, which is to make the magnet come down and take this object. could do and so here it is. The event consists of the survivors having to reach the crane so that it goes down and with the magnet a container goes up to make way for the survivors.

https://i.imgur.com/q7yi0ty.png

https://i.imgur.com/OYr8HxF.png

https://i.imgur.com/BQUYYh8.png

https://i.imgur.com/A1lNsDp.png



How can I add a tank when the container is removed?

:twisted:

Toranks 05-11-2022 14:23

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Quote:

Originally Posted by marki89 (Post 2779182)
How can I add a tank when the container is removed?

:twisted:

A dead tank corpse inside the container that revives when falling, I think it's possible and it would be great

AlexAlcala 05-12-2022 04:14

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Quote:

Originally Posted by Toranks (Post 2779185)
A dead tank corpse inside the container that revives when falling, I think it's possible and it would be great

I'm going to do it :twisted:

Cloud talk 05-13-2022 10:26

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
I found a bug, the crane will pick up the container after filling the oil drum, then I press e again on the handle, the crane will put the container back again

AsphyxiaJLSA 05-13-2022 21:52

Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
 
Quote:

Originally Posted by Cloud talk (Post 2779306)
I found a bug, the crane will pick up the container after filling the oil drum, then I press e again on the handle, the crane will put the container back again

add this
PHP Code:

        "OnPressed" "asphyxia_drop_button_prop01,Kill,,0.1,-1" 

in

PHP Code:

{
    
"origin" "-3293.264404 174.512161 94.452332"
    "targetname" "asphyxia_drop_button_prop01"
    "spawnflags" "3073"
    "angles" "-1 374 -8"
    "classname" "func_button"
    "OnPressed" "sky_relay_start_crane_move,Trigger,,0,-1"
}




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