[L4D2] How many servers are opened according to this system?
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Hello guys, did I open the topic to the right category? I have no idea, I hope it's true. I would have a question, according to the server information below, how many L4D2 servers can I open? How many L4D2 Servers can be opened in this system? Plays without bottlenecks or an annoyance? PHP Code:
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Re: [L4D2] How many servers are opened according to this system?
That always depends on all your configs (how many players / which plugins are installed)
My server usually takes up to 1GB for 15 players, so let's say that you will need around 1.5GB for every 20 players slots server. If is a Linux SO server probably will consume less RAM |
Re: [L4D2] How many servers are opened according to this system?
Quote:
--------- It will be 8 by the way. I can only make 10 slots on a few servers, that's all. But usually it will always be the original slot, so 8 will be the maximum. |
Re: [L4D2] How many servers are opened according to this system?
Linux is always recommended to host servers.
I prefer Windows mainly cause I do a lot of local tests and I don't know how to do stuff on Linux, but I recognize that the performance is better I'm doing a test right now on a server with the same config in Linux and it improved by around 20% (can be the VM too, who knows) The best workbench you can have is doing the famous "try and see" Host a server, check how much bandwidth, RAM, etc is being used and divide that by your configs, then you will get some approximate values on how many servers you are able to run. |
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