Re: Safe room L4D2
1 Attachment(s)
Ok
- Change event round_freeze_end -> round_start_pre_entity players spawn before round_freeze_end and round_start - Change event player_first_spawn -> player_spawn works now on mp_restartgame - Change PrintToChatAll -> PrintHintTextToAll In this game, PrintCenterTextAll font is annoying small, can't read. - First announce will appear 10 seconds after player spawn. after 30 seconds second announce appear and open door (if there are players in team survivor, otherwise this will not work) |
Re: Safe room L4D2
Bacardi Works great thank you very much.
|
| All times are GMT -4. The time now is 05:38. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.