How to implement m_nSkin in csgo skin asset?
I know that you can use different skins for certain assets, like the model in the attached photo. Do you have different codes for each specific box?
Also, if you can give an example, I would appreciate I would like to provide a variety of options for the model. I am using kxnrl's store plugin. https://imgur.com/a/B1cqx8J https://imgur.com/euw2LuQ |
Re: How to implement m_nSkin in csgo skin asset?
If you already have the model with skins then you can look at my plugin [L4D2] Weapons Skins Menu, is L4D2 only but can give you some direction.
If you want to create models with skins then this is more related to the steam community forum => workshop section, maybe you can try to ask there or in l4d discord. |
Re: How to implement m_nSkin in csgo skin asset?
Change 0, 1, 2 to your skin number.
PHP Code:
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Re: How to implement m_nSkin in csgo skin asset?
Quote:
So, defining each main index value of the skin is "skin" Is it "0" defining the sub-index value of the skin? |
Re: How to implement m_nSkin in csgo skin asset?
Every model has a skin, 0 is the default value.
If you have 2 skins in an model for example, you will have "0" and "1" If you set to an unexistent skin value, e.g. "99", it will read as if it was the skin 0 |
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