IDA Scripts
I think I've gotten the hang of writing IDA scripts recently so I thought I'd share them with you all.
I've got a couple of scripts in this repo. You should check them out, they're pretty awesome. The awesomer ones I'll explain here. Netprop Importer
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Gamedata Checker
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Symbol Smasher.
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VTable Importer
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Larger download button The Symbol Smasher has its own repo Free gamedata pwease |
Re: [IDA] Symbol Smasher
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Re: IDA Scripts
Instead of making a whole new post, I've opted to just recycle this one and expand on it.
I've been messing around with IDA's API a lot recently and have been writing a few useful things to help with reversing, the most recent of those is the Netprop Importer. You'll see the details at the top but it just runs through a netprop dump and gives you some structs and prettier pseudocode. :gyar: |
Re: IDA Scripts
I took a look at your signature dumps and I'm pretty sure the signature you have for CBaseAnimating::LookupBone
Here's the signature that I'm pretty sure is the correct one. Code:
"CBaseAnimating::LookupBone" |
Re: IDA Scripts
What game?
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Re: IDA Scripts
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Re: IDA Scripts
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But the provided signatures should work, they'll just all break after the next update. |
Re: IDA Scripts
I've sorta finished another script. Just in time for the L4D2 update too which is nice. This one checks your gamedata files and yells at you if you've got some bad gamedata in there. I fed it all of the gamedata I happened to have on my server and it worked quite well, only really exploded with the core SourceMod files which you shouldn't need to check anyways :bacon:.
I plopped it up top too but you can grab it here and also learn how to properly name your keys in the Offsets section. |
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