[TF2] Binoculars
3 Attachment(s)
Binoculars for tf2 server.
Original plugin: https://forums.alliedmods.net/showth...31#post2711531 This plugin is required (to compile and use) https://forums.alliedmods.net/showth...44#post2711544 https://forums.alliedmods.net/image-...6f776e2e706e67 I'm not a very good programmer. But I remade this plugin for myself. Major changes: 1. Now, if sm_binoculars_shots = 0, then you will switch to melee weapons, but you will be able to hit. 2. The plugin now has an overlay. 3. The plugin remembers the face mode.? But he forcibly switches you to the first person when you turn on the binoculars. 4. The plugin blocks taunts and transition to 3rd person (when using binoculars). (Yes, maybe it was done clumsily: D) Commands: Code:
sm_binoculars = Load the "overlay" folder into the /materials directory Load the "binoculars.smx" into the /plugins directory |
Re: [TF2] Binoculars
1 Attachment(s)
Quote:
Here is a new syntax version, though the plugin compiles with two warnings: Code:
SourcePawn Compiler 1.11.0.6599 |
Re: [TF2] Binoculars
Quote:
Yes, fixed) Quote:
Thanks for the new syntax) Compiles without warnings on stable SM. |
Re: [TF2] Binoculars
The overlay files are downloading on every map change. Is there a way to make sure they only download once?
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