basebuilder 6.5 Models not work
i have here races for human but models not workin when u choose all races have same (urban)
which i have not added on models help! this is sma file. #include <amxmodx> #include <amxmisc> #include <cstrike> #include <engine> #include <fakemeta_util> #include <hamsandwich> #pragma semicolon 1; #define VIP_LEVEL ADMIN_LEVEL_H new menu; new jumpznum[33] = 0; new bool:dozjump[33] = false; new ReloadTime[33]; new Mesaj, CvarHealth, CvarArmor, CvarDamage,CvarInvis, CvarInvisKnife, CvarVipJumps, CvarVipHealth; new Race[33]; public plugin_init() { register_plugin("Human Race", "1.0", "Aragon*"); register_clcmd("changerace","cmdrace"); register_clcmd("say /changerace","cmdrace"); register_clcmd("say_team /changerace","cmdrace"); register_clcmd("say changerace","cmdrace"); register_clcmd("say_team changerace","cmdrace"); register_clcmd("race","cmdrace"); register_clcmd("say /race","cmdrace"); register_clcmd("say_team /race","cmdrace"); register_clcmd("say race","cmdrace"); register_clcmd("say_team race","cmdrace"); register_event( "Damage", "Damage", "be" ); register_event("CurWeapon","CurWeapon","be"," 1=1"); RegisterHam(Ham_Spawn, "player", "Spawm"); Mesaj = register_cvar("race_hudmessage_delay", "420"); //| Intervarul de timp la care sa apara mesajul HUD Deffault:420 |// CvarHealth = register_cvar("race_human_health","250"); //| Human Health Deffault: 250 |// CvarArmor = register_cvar("race_human_armor","250"); //| Human Armor Deffault: 250 |// CvarDamage = register_cvar("race_predator_damage", "3"); //| Damage Deffault: 3 |// CvarInvis = register_cvar("race_efl_invis","100"); //| 0 Total Invizibility -> 255 Total Vizibility Deffault:30 |// CvarInvisKnife = register_cvar("race_efl_invis_knife","100"); //| 0 Total Invizibility -> 255 Total Vizibility white Knife Deffault:20 |// CvarVipJumps = register_cvar("race_vip_multijump","2"); //| De cate ori poate sari VIP +1 |// CvarVipHealth = register_cvar("race_vip_health","250"); //| VIP Health Deffault:; 150 |// } public plugin_precache() { precache_model("models/player/bb_Tanker/Tanker.mdl"); precache_model("models/player/bb_Gunner/Gunner.mdl"); precache_model("models/player/bb_Killer/Killer.mdl"); precache_model("models/player/bb_Assasin/Assasin.mdl"); precache_model("models/player/bb_Jason/Jason.mdl"); } public cmdrace(id) { if(cs_get_user_team(id) == CS_TEAM_CT) { menu = menu_create("\r[BaseBuilder] \ySelect Your Race:\w", "SetRace"); menu_additem(menu, "\wTanker \yExtra Health + Armor \r(Free)\w", "1", 0); menu_additem(menu, "\wGunner \yInfinite Ammo \r(Free)\w", "2", 0); menu_additem(menu, "\wKiller \yDamage x3 \r(Free)\w", "3", 0); menu_additem(menu, "\wAssasin \yInvisible \r(Free)\w", "4", 0); menu_additem(menu, "\wJason \yAll Powers \r(VIP)\w", "5", 0); menu_setprop(menu, MPROP_EXIT, MEXIT_ALL); menu_display(id, menu, 0); return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public SetRace(id, menu, item) { if (item == MENU_EXIT) { menu_destroy(menu); return PLUGIN_HANDLED; } new data[6], iName[64]; new access, callback; menu_item_getinfo(menu, item, access, data,5, iName, 63, callback); new key = str_to_num(data); switch(key) { case 1: { Race[id] = 1; if(is_user_alive(id)) { fm_set_user_health(id, get_pcvar_num(CvarHealth)); set_user_invizibility(id,0); cs_set_user_model(id, "Tanker"); } } case 2: { Race[id] = 2; if(is_user_alive(id)) { fm_set_user_health(id, 100); set_user_invizibility(id,0); cs_set_user_model(id, "Gunner"); } } case 3: { Race[id] = 3; if(is_user_alive(id)) { fm_set_user_health(id, 100); set_user_invizibility(id,0); cs_set_user_model(id, "Killer"); } } case 4: { Race[id] = 4; if(is_user_alive(id)) { fm_set_user_health(id, 100); set_user_invizibility(id,1); cs_set_user_model(id, "Assasin"); } } case 5: { if(get_user_flags(id) & VIP_LEVEL) { Race[id] = 5; if(is_user_alive(id)) { set_user_invizibility(id,0); fm_set_user_health(id, get_pcvar_num(CvarVipHealth)); cs_set_user_model(id, "Jason"); } } } } menu_destroy(menu); return PLUGIN_HANDLED; } public Damage(id) { if(cs_get_user_team(id) == CS_TEAM_CT) { new victim_id = id; if( !is_user_connected( victim_id ) ) return PLUGIN_CONTINUE; new dmg_take = read_data(2); new Float:multiplier = get_pcvar_float(CvarDamage); new Float:damage = dmg_take * multiplier; new health = get_user_health( victim_id ); new iWeapID, attacker_id = get_user_attacker( victim_id, iWeapID ); if( !is_user_connected( attacker_id ) || !is_user_alive( victim_id ) ) { return PLUGIN_HANDLED; } if(Race[attacker_id] == 3 || Race[attacker_id] == 5 && get_user_flags(id) & VIP_LEVEL) { if( floatround(damage) >= health ) { if( victim_id == attacker_id ) { return PLUGIN_CONTINUE; } else { log_kill( attacker_id, victim_id, "weaponbox", 0 ); } return PLUGIN_CONTINUE; } } return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public Spawm(id) { if(get_user_team(id) == 2) { //1.Tanker if(Race[id] == 1) { fm_set_user_health(id, get_pcvar_num(CvarHealth)); fm_set_user_armor(id, get_pcvar_num(CvarArmor)); set_user_invizibility(id,0); cs_set_user_model(id, "Tanker"); } //2.Gunner if (Race[id] == 2) { set_user_invizibility(id,0); cs_set_user_model(id, "Gunner"); fm_set_user_health(id, 100); } //3.Killer if (Race[id] == 3) { set_user_invizibility(id,0); cs_set_user_model(id, "Killer"); fm_set_user_health(id, 100); } //4.Assasin if (Race[id] == 4) { set_user_invizibility(id,1); cs_set_user_model(id, "Assasin"); fm_set_user_health(id, 100); } //5.Jason if (Race[id] == 5 && get_user_flags(id) & VIP_LEVEL) { set_user_invizibility(id,0); fm_set_user_health(id, get_pcvar_num(CvarVipHealth)); cs_set_user_model(id, "Jason"); } if(Race[id] == 0) { cmdrace(id); } } else { set_user_invizibility(id,0); set_task(0.1, "reset_model",id); Race[id] = 0; } } public CurWeapon(id) { if(cs_get_user_team(id) == CS_TEAM_CT) { new wpnid = read_data(2); new clip = read_data(3); //2.Surviver if (Race[id] == 2 || Race[id] == 5 && get_user_flags(id) & VIP_LEVEL) { if (wpnid == CSW_C4 || wpnid == CSW_KNIFE) {} if (wpnid == CSW_HEGRENADE || wpnid == CSW_SMOKEGRENADE || wpnid == CSW_FLASHBANG) {} if (clip == 0) reloadAmmo(id); } //4.Elf if (Race[id] == 4) { static iInvisLevel; if(!IsHoldingKnife(id)) { iInvisLevel = get_pcvar_num(CvarInvis); fm_set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransTexture, iInvisLevel); } else if(IsHoldingKnife(id)) { InvKnife(id); } } else { fm_set_user_rendering(id); } if(Race[id] == 0) { cmdrace(id); } return PLUGIN_HANDLED; } return PLUGIN_HANDLED; } stock log_kill(killer, victim, weapon[],headshot) { user_silentkill( victim ); message_begin( MSG_ALL, get_user_msgid( "DeathMsg" ), {0,0,0}, 0 ); write_byte( killer ); write_byte( victim ); write_byte( headshot ); write_string( weapon ); message_end(); new kfrags = get_user_frags( killer ); fm_set_user_frags( killer, kfrags++ ); new vfrags = get_user_frags( victim ); fm_set_user_frags( victim, vfrags++ ); return PLUGIN_CONTINUE; } stock set_user_invizibility(id, invizibility = 1) { static iInvisLevel; if(invizibility){ if(IsHoldingKnife(id)) { InvKnife(id); } if(is_user_alive(id)) { iInvisLevel = get_pcvar_num(CvarInvis); fm_set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransTexture, iInvisLevel); } } else { fm_set_user_rendering(id); } } public IsHoldingKnife(id) { new iClip, iAmmo, iWeapon; iWeapon = get_user_weapon(id, iClip, iAmmo); if(iWeapon == CSW_KNIFE) { return true; } return false; } public InvKnife(id) { static iInvisLevel; if(IsHoldingKnife(id)) { iInvisLevel = get_pcvar_num(CvarInvisKnife); fm_set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransTexture, iInvisLevel); } else { iInvisLevel = get_pcvar_num(CvarInvis); fm_set_user_rendering(id, kRenderFxNone, 0, 0, 0, kRenderTransTexture, iInvisLevel); } } public reloadAmmo(id) { if (!is_user_connected(id)) return; if (ReloadTime[id] >= get_systime() - 1) return; ReloadTime[id] = get_systime(); new clip, ammo, wpn[32]; new wpnid = get_user_weapon(id, clip, ammo); if (wpnid == CSW_C4 || wpnid == CSW_KNIFE || wpnid == 0) return; if (wpnid == CSW_HEGRENADE || wpnid == CSW_SMOKEGRENADE || wpnid == CSW_FLASHBANG) return; if (clip == 0) { get_weaponname(wpnid,wpn,31); new iWPNidx = -1; while((iWPNidx = fm_find_ent_by_class(iWPNidx, wpn)) != 0) { if(id == pev(iWPNidx, pev_owner)) { cs_set_weapon_ammo(iWPNidx, getMaxClipAmmo(wpnid)); break; } } } } stock getMaxClipAmmo(wpnid) { new clipammo = 0; switch (wpnid) { case CSW_P228 : clipammo = 13; case CSW_SCOUT : clipammo = 10; case CSW_HEGRENADE : clipammo = 0; case CSW_XM1014 : clipammo = 7; case CSW_C4 : clipammo = 0; case CSW_MAC10 : clipammo = 30; case CSW_AUG : clipammo = 30; case CSW_SMOKEGRENADE : clipammo = 0; case CSW_ELITE : clipammo = 15; case CSW_FIVESEVEN : clipammo = 20; case CSW_UMP45 : clipammo = 25; case CSW_SG550 : clipammo = 30; case CSW_GALI : clipammo = 35; case CSW_FAMAS : clipammo = 25; case CSW_USP : clipammo = 12; case CSW_GLOCK18 : clipammo = 20; case CSW_AWP : clipammo = 10; case CSW_MP5NAVY : clipammo = 30; case CSW_M249 : clipammo = 100; case CSW_M3 : clipammo = 8; case CSW_M4A1 : clipammo = 30; case CSW_TMP : clipammo = 30; case CSW_G3SG1 : clipammo = 20; case CSW_FLASHBANG : clipammo = 0; case CSW_DEAGLE : clipammo = 7; case CSW_SG552 : clipammo = 30; case CSW_AK47 : clipammo = 30; case CSW_KNIFE : clipammo = 0; case CSW_P90 : clipammo = 50; } return clipammo; } public client_PreThink(id) { if(!is_user_alive(id) || Race[id] != 5) return PLUGIN_CONTINUE; new nzbut = get_user_button(id); new ozbut = get_user_oldbutton(id); if((nzbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(ozbut & IN_JUMP)) { if (jumpznum[id] < get_pcvar_num(CvarVipJumps)) { dozjump[id] = true; jumpznum[id]++; return PLUGIN_CONTINUE; } } if((nzbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND)) { jumpznum[id] = 0; return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public client_PostThink(id) { if(!is_user_alive(id) || Race[id] != 5) return PLUGIN_CONTINUE; if(dozjump[id] == true) { new Float:vezlocityz[3]; entity_get_vector(id,EV_VEC_velocity,vezlocit yz); vezlocityz[2] = random_float(265.0,285.0); entity_set_vector(id,EV_VEC_velocity,vezlocit yz); dozjump[id] = false; return PLUGIN_CONTINUE; } return PLUGIN_CONTINUE; } public reset_model(id) cs_reset_user_model(id); public client_disconnect(id) { Race[id] = 0; set_user_invizibility(id,0); } public client_putinserver(id) { set_task(get_pcvar_float(Mesaj), "MesajHud", 0, _, _, "b"); Race[id] = 0; set_user_invizibility(id,0); } public MesajHud(id) { set_hudmessage(0, 100, 200, -1.0, 0.17, 0, 6.0, 12.0, 0.01, 0.1, 10); show_hudmessage(id, "Acest server ii multumeste lui Aragon pentru tot efortul !"); } stock ColorChat(const id, const input[], any:...) { new count = 1, players[32]; static msg[191]; vformat(msg, 190, input, 3); replace_all(msg, 190, "^x04", "^4"); replace_all(msg, 190, "^x01", "^1"); replace_all(msg, 190, "^x03", "^3"); if(id) players[0] = id; else get_players(players, count, "ch"); { for(new i = 0; i < count; i++) { if(is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]); write_byte(players[i]); write_string(msg); message_end(); } } } } /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par } */ |
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