how to execute a function if player is in air?
how do i do that? thanks!
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Re: how to execute a function if player is in air?
check player flags, if there ain't FL_ONGROUND => player on air (or on ladder)
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Re: how to execute a function if player is in air?
I belive that easiest solution is to use get_entity_flags, something like this:
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Re: how to execute a function if player is in air?
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Re: how to execute a function if player is in air?
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ali kako jednom samo da uradi nesto kad je na nebu, ne sto puta? (eng) but how do i execute it once, not a 100 times? |
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Re: how to execute a function if player is in air?
Jel ti treba ako Player skoci ili ako je bas u vazduhu?
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