Tail with a beam
Hello again! I have a question.
I want to create tail for players with a beam sprite for TF2. Here is code: Code:
public OnMapStart()https://imageup.ru/img280/3612050/1.jpg How can I fix it? P.s. I know about TE_SetupBeamFollow function but I don't want to use it :) |
Re: Tail with a beam
Solved. Just don't use timer and check for client's velocity. Or you can create beam on each server frame.
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Re: Tail with a beam
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