Delay connection/precache time
Hey everyone,
I was just wondering if it's possible to lengthen the time for a player to connect. It could be useful with a loading music as an example, like the player has to be in the connection state for like 30secs, while the connection music plays. |
Re: Delay connection/precache time
A connection is designed to happen as quickly as possible and is only slowed down by necessary steps that take time executing. I doubt that the developers of the game thought that they should add a method to make their code worse. If there does exist something that allows this, I would expect it to be a bug.
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Re: Delay connection/precache time
Why would anyone want to sit in front of the screen and listen to a 30 seconds long audio file rather than get in the game and play? Sounds like something that would make players leave the server before even getting in.
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