STUPID F****ING PRECACHE
OK I GET THIS ERROR
Host_Error: PF_precache_model_I: Model 'models/rpgrocket.mdl' failed to precache because the item count is over the 512 limit. BUT I DO NOT PRECACHE IT ANYWHERE!!!! WHY IS IT BEING PRECACHED.. WHY WHY WHY!!!!! |
Maybe a precache somewhere else is causing a failure
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i checked all precached.. both in plugins and in map... none of them are precaching the model
I know for a fact that the mod (TS) doesn't precache this model.. now why does it precache :( |
I mean maybe the precaching of a DIFFERENT model is causing it
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Quote:
Err... i have that error when i put the de_museum.bsp map MDL are Buggy |
this happens a lot in DoD because a lot of the maps are near the brush count limits and some plugins throw it over the top.
I just end up disabling either those plugins or those maps. I'm sorry to say that I dont have any real solutions for you other than to use stripper for the map/s that contain those models and or to disable a few plugins that add extra sounds, models, etc. at least you know your not alone. :D |
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