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-   -   [FF2] All players get put on one team (https://forums.alliedmods.net/showthread.php?t=322639)

CX47103 04-01-2020 02:50

[FF2] All players get put on one team
 
Hello, I am here again for another piece of advise. Now, I have a server and, I dunno why, but everyone gets put on the red team, no matter if they choose red, or blue.

And, due to this, it is impossible to start playing until I, myself, put a bot in, and then kick it out.

But, then there begin to be "bugged rounds" without a boss, and, usually, next round, when a normal player gets chosen, they do not become a boss, but a normal player, with no HP.

I am at a loss here.

epicwindow 04-01-2020 07:54

Re: [FF2] All players get put on one team
 
i dont have much ideas but does the error logs say anything?

try reinstalling ff2?

some plugin messing stuff up?

Bacardi 04-01-2020 08:02

Re: [FF2] All players get put on one team
 
...check cvars ?

Code:

mp_teamoverride
mp_autoteambalance
mp_teams_unbalance_limit
mp_defaultteam
mp_forceautoteam
mp_humans_must_join_team


Or problem could be one of game modes, I assume TF2 have now game modes like CSGO.

CX47103 04-01-2020 10:21

Re: [FF2] All players get put on one team
 
Oh, hello, Bacardi.

Also, if I were to put these cvars into my server.cfg, what should I set them as?

Bacardi 04-01-2020 10:52

Re: [FF2] All players get put on one team
 
Just check them first.
Use rcon and cvar without value.
rcon mp_autoteambalance

or
sm_rcon mp_autoteambalance

CX47103 04-21-2020 14:24

Re: [FF2] All players get put on one team
 
My cvars are :

Quote:

sv_visiblemaxplayers 30

mp_maxrounds 999

host_framerate 0

setpause 0

sv_pure 0

sv_pausable 0

sv_lan 0

sv_consistency 0

sv_stats 1

exec banned_user.cfg
exec banned_ip.cfg
writeid
writeip

sv_region -1

sv_rcon_banpenalty 1440

sv_rcon_maxfailures 5

log on

sv_log_onefile 0

sv_logfile 1

sv_logbans 1

sv_logecho 1

fps_max 600

sv_minrate 0

sv_maxrate 20000

sv_minupdaterate 10

sv_maxupdaterate 66

sv_allowupload 1

sv_allowdownload 1

net_maxfilesize 200

mp_autoteambalance 0

mp_enableroundwaittime 1

mp_bonusroundtime 8

mp_restartround 10

mp_stalemate_enable 1

mp_stalemate_timelimit 300

mp_timelimit 999

mp_forcecamera 0

mp_allowspectators 1

mp_footsteps 1

sv_cheats 0

sv_timeout 900

mp_idlemaxtime 15

mp_idledealmethod 1

decalfrequency 5

sv_voiceenable 1

sv_alltalk 1

mp_chattime 10

tf_use_fixed_weaponspreads 1 (def. «0»)

tf_flag_caps_per_round 3

tf_ctf_bonus_time 2

mp_waitingforplayers_cancel 1
mp_waitingforplayers_restart 1

mp_humans_must_join_team any
mp_humanteam any

Bacardi 04-24-2020 05:10

Re: [FF2] All players get put on one team
 
ok.
If you hit cvars in server console, what output messages you get ?

sm_cvar mp_autoteambalance
sm_cvar mp_humans_must_join_team
sm_cvar mp_humanteam
sm_cvar mp_teamoverride
sm_cvar mp_teams_unbalance_limit

*edit
Or enable mp_autoteambalance back 1

CX47103 04-25-2020 11:07

Re: [FF2] All players get put on one team
 
0
any
does not exist
1
0

CX47103 04-25-2020 11:14

Re: [FF2] All players get put on one team
 
back 1 also does not work

Bacardi 04-25-2020 11:43

Re: [FF2] All players get put on one team
 
Set
sm_cvar mp_teams_unbalance_limit 1
sm_cvar mp_autoteambalance 1



*edit
I think this game mode force players to team red and BOSS go team blue.


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