[FF2] All players get put on one team
Hello, I am here again for another piece of advise. Now, I have a server and, I dunno why, but everyone gets put on the red team, no matter if they choose red, or blue.
And, due to this, it is impossible to start playing until I, myself, put a bot in, and then kick it out. But, then there begin to be "bugged rounds" without a boss, and, usually, next round, when a normal player gets chosen, they do not become a boss, but a normal player, with no HP. I am at a loss here. |
Re: [FF2] All players get put on one team
i dont have much ideas but does the error logs say anything?
try reinstalling ff2? some plugin messing stuff up? |
Re: [FF2] All players get put on one team
...check cvars ?
Code:
mp_teamoverride Or problem could be one of game modes, I assume TF2 have now game modes like CSGO. |
Re: [FF2] All players get put on one team
Oh, hello, Bacardi.
Also, if I were to put these cvars into my server.cfg, what should I set them as? |
Re: [FF2] All players get put on one team
Just check them first.
Use rcon and cvar without value. rcon mp_autoteambalance or sm_rcon mp_autoteambalance |
Re: [FF2] All players get put on one team
My cvars are :
Quote:
|
Re: [FF2] All players get put on one team
ok.
If you hit cvars in server console, what output messages you get ? sm_cvar mp_autoteambalance sm_cvar mp_humans_must_join_team sm_cvar mp_humanteam sm_cvar mp_teamoverride sm_cvar mp_teams_unbalance_limit *edit Or enable mp_autoteambalance back 1 |
Re: [FF2] All players get put on one team
0
any does not exist 1 0 |
Re: [FF2] All players get put on one team
back 1 also does not work
|
Re: [FF2] All players get put on one team
Set
sm_cvar mp_teams_unbalance_limit 1 sm_cvar mp_autoteambalance 1 *edit I think this game mode force players to team red and BOSS go team blue. |
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