Re: D7 Kill Assist
Sure you do. The code for test has // all over the place. My suggestion was to either make it active or erase it.
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Re: D7 Kill Assist
Quote:
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Re: D7 Kill Assist
Converting what was 'commented out' with those virgules into a CVAR could be useful.
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Re: D7 Kill Assist
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EDIT: If it still crashes, try updating your HLDS and/or HLTV or using ReHLDS/ReHLTV and tell me the result. Quote:
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Re: D7 Kill Assist
I do not see the point of 2 plugins with one looking like this.
Code:
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Re: D7 Kill Assist
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I uploaded the plugin to my fun server, but currently there are no players - I will report as soon as possible! Thank you for your work!!! UPDATE: HLTV dies with segmentation fault again. |
Re: D7 Kill Assist
Where to find D7Debug.inc?
And if I set this cvar D7KADamageMin 50,does that mean min 50dmg necessary for assistent? |
Re: D7 Kill Assist
debug include is not needed. leave it commented.
yes, cvar specifies how much damage is needed for an assist. |
Re: D7 Kill Assist
Ok.Already on server,for now no problems.
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Re: D7 Kill Assist
One problem:
Player+SaraAki killed SaraAki Why am I an assistant when the enemy kills me? |
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