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-   -   [L4D2] Release Victim Extended Version (https://forums.alliedmods.net/showthread.php?t=320296)

BHaType 12-14-2019 02:33

[L4D2] Release Victim Extended Version
 
2 Attachment(s)
ConVars
  1. sm_release_distance - Release distance
  2. sm_release_height - Release height
  3. sm_release_ability_reset - Reset ability cooldown or not
  4. sm_release_effect - Show effect after release

login101 12-14-2019 21:30

Re: [L4D2] Release Victim Extended Version
 
Quote:

Originally Posted by BHaType (Post 2676902)
ConVars
PHP Code:

sm_release_distance Release distance
sm_release_height 
Release height
sm_release_ability_reset 
Reset ability cooldown or not 


what?

BHaType 12-15-2019 07:06

Re: [L4D2] Release Victim Extended Version
 
This plugins is just extended version of this

login101 12-15-2019 18:25

Re: [L4D2] Release Victim Extended Version
 
Quote:

Originally Posted by BHaType (Post 2676998)
This plugins is just extended version of this


understand

HarryPotter 08-20-2020 09:35

Re: [L4D2] Release Victim Extended Version
 
error spam
Spoiler

BHaType 08-20-2020 19:58

Re: [L4D2] Release Victim Extended Version
 
Quote:

Originally Posted by fbef0102 (Post 2714913)
error spam

I don't know how this is possible, but I will still add a check


Updated

HarryPotter 08-23-2020 10:05

Re: [L4D2] Release Victim Extended Version
 
Quote:

Originally Posted by BHaType (Post 2714968)
I don't know how this is possible, but I will still add a check


Updated


same error today
Spoiler


I personally think this is the problem
PHP Code:

line 105SDKCall(g_hChargerclienttrue1); //when there is no client 1 in server, error spam 

should be SDKCall(g_hCharger, client, true, client);?

cravenge 08-23-2020 12:28

Re: [L4D2] Release Victim Extended Version
 
Quote:

Originally Posted by fbef0102 (Post 2715252)
should be SDKCall(g_hCharger, client, true, client);?

No, it should be -1 like what its predecessor did.

BHaType 08-23-2020 20:42

Re: [L4D2] Release Victim Extended Version
 
This is my mistake there should be zero or any player so argument is optional and is only used for the event

PHP Code:

if ( a3 )
      {
        
v21 = *(void (__cdecl **)(int, const char *, int))(*(_DWORD *)v12 48);
        
v20 = (*(int (__cdecl **)(CBaseEntity *, _DWORD))(*(_DWORD *)engine 64))(engine, *((_DWORD *)a3 12));
        
v19 v21;
      }
      
v19(v12"rescuer"v20); 

Updated

axelnieves2012 12-25-2020 18:06

Re: [L4D2] Release Victim Extended Version
 
Is this only for versus??? I would like IA auto-release victims


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