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Shadows Adi 11-20-2019 12:08

VIP plugin compilation error
 
Hello.
I have some problems with my VIP plugin.
Code:
#include <amxmodx> #include <amxmisc> #include <cstrike> #include <fun> #include <fakemeta> #include <fakemeta_util> #include <hamsandwich> #include <engine> #define Keysrod (1<<0)|(1<<1)|(1<<9) #define ITEM_HE (1<<0) // "y" #define ITEM_FS (1<<1) // "y" #define ITEM_SG (1<<2) // "y" #define ITEM_DG (1<<3) // "y" #define ITEM_VH (1<<4) // "y" #define ITEM_DF (1<<5) // "y" #define ITEM_NV (1<<6) // "y" new jumpnum[33] = 0 new bool:dojump[33] = false new hk_File4[ 128 ]; new hk_VipsList[ 128 ][ 32 ], hk_TotalLines; new hk_IsUserVip[ 33 ]; new hk_viplist[ ] = "Lista_VIP.ini"; new hk_Folder[ ] = "CSGO_VIP"; new hk_cfg[ ] = "Setari_VIP"; new hk_File[ 128 ]; new hk_File1[ 128 ]; new g_type, g_hudmsg new vip_hud new maxplayers new mpd, mkb, mhb new health_add new health_hs_add new health_max new hk_Killer new hk_KillerHp new hk_HpAdd new hk_HpMax new jumps, items new hk_iRoundCount new bool:hk_IsRestarting new gun_menu enum {     Primary = 1     , Secondary     , Knife     , Grenades     , C4 }; const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90); const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE); public plugin_init() {     register_plugin("Vip", "1.0", "Adi")         register_concmd("say /vips", "showAdmin", ADMIN_ALL, "")     register_concmd("amx_addvips", "addvips", ADMIN_RCON, "<Nume sau SteamID>")     register_concmd("amx_vips", "vips", ADMIN_RCON, "Lista Vip-urilor")     register_clcmd("say /vmenu", "vmenu", ADMIN_LEVEL_H, "");     register_clcmd("say /arme", "vmenu2", ADMIN_LEVEL_H, "");     RegisterHam ( Ham_Spawn, "player", "Hook_PlayerSpawn", 1 )     register_event("Damage", "on_damage", "b", "2!0", "3=0", "4!0")     register_event("DeathMsg", "hook_death", "a", "1>0")     register_event("Damage","Damage","b")     register_event("DeathMsg","death_msg","a")     register_menucmd(register_menuid("rod"), Keysrod, "Pressedrod")     register_event("TextMsg", "Event_TextMsg_Restart", "a", "2&#Game_C", "2&#Game_w")     register_event("HLTV", "Event_HLTV_New_Round", "a", "1=0", "2=0")         register_cvar("vip_maxjumps","1")     jumps = register_cvar("vip_jumps","1")     vip_hud = register_cvar("vip_hud","1")     g_type = register_cvar("vip_bulletdamage","1")     health_add = register_cvar("vip_hp_kill", "10")     health_hs_add = register_cvar("vip_hp_hs", "25")     health_max = register_cvar("vip_hp_max", "100")     mpd = register_cvar("vip_money_damage","3")     mkb = register_cvar("vip_money_kill","500")     mhb = register_cvar("vip_money_hs","1000")     items = register_cvar("vip_items_round", "abcdefg")     gun_menu = register_cvar("vip_gun_menu","1")     g_hudmsg = CreateHudSyncObj()     maxplayers = get_maxplayers()         } public plugin_cfg() {               new Dir[ 64 ];     get_configsdir(Dir,charsmax(Dir));     formatex ( hk_File, charsmax ( hk_File ), "%s/%s", Dir, hk_Folder );     formatex ( hk_File1, charsmax ( hk_File1 ), "%s/%s.cfg", hk_File, hk_cfg );     if(!dir_exists(hk_File))     mkdir(hk_File);     formatex ( hk_File4, charsmax ( hk_File4 ), "%s/%s", hk_File, hk_viplist );         if (!file_exists(hk_File4))     write_file(hk_File4,"; -->VIP List<--");         new hk_Buffer[ 192 ], hk_Line, hk_Len;     while ( ( hk_Line = read_file ( hk_File4, hk_Line, hk_Buffer, charsmax ( hk_Buffer ), hk_Len ) ) )     {         if ( ! strlen ( hk_Buffer ) || hk_Buffer[ 0 ] == ';' || ( hk_Buffer[ 0 ] == '/' && hk_Buffer[ 1 ] == '/' ) )             continue;                     copy ( hk_VipsList[ hk_TotalLines++ ], 32, hk_Buffer );     }           if(!file_exists(hk_File1))     {     write_file(hk_File1,"// Vip Configuration File")     write_file(hk_File1,"")     write_file(hk_File1,"")     write_file(hk_File1,"// BulletDamage - afiseaza dmg-ul facut unui jucator")     write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")     write_file(hk_File1,"vip_bulletdamage ^"1^"")     write_file(hk_File1,"")     write_file(hk_File1,"// Vips Online")     write_file(hk_File1,"// Arata Vip-urile online in HUD prin scrierea in chat a comenzii /vips")     write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")     write_file(hk_File1,"vip_hud ^"1^"")     write_file(hk_File1,"")     write_file(hk_File1,"// Hp primit pe un kill  ")     write_file(hk_File1,"vip_hp_kill ^"10^"")     write_file(hk_File1,"")     write_file(hk_File1,"// Hp primit pe un hs")     write_file(hk_File1,"vip_hp_hs ^"25^"")     write_file(hk_File1,"")     write_file(hk_File1,"// Valoarea maxima a hp-ului pe care o poate avea Vip-ul")     write_file(hk_File1,"vip_hp_max ^"100^"")     write_file(hk_File1,"")     write_file(hk_File1,"// Banii primiti pe un damage")     write_file(hk_File1,"vip_money_damage ^"3^"")     write_file(hk_File1,"")     write_file(hk_File1,"// Banii primiti pe un kill")     write_file(hk_File1,"vip_money_kill ^"500^"")     write_file(hk_File1,"")     write_file(hk_File1,"// Banii primiti pe un hs")     write_file(hk_File1,"vip_money_hs ^"1000^"")     write_file(hk_File1,"")     write_file(hk_File1,"// Guns Menu - afiseaza meniul cu arme")     write_file(hk_File1,"// Pe hartile de tip AWP, acest meniu va fi automat dezactivat")     write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")     write_file(hk_File1,"vip_gun_menu ^"1^"")     write_file(hk_File1,"")     write_file(hk_File1,"// Items per round - primiti diverse obiecte la inceputul fiecarei runde")     write_file(hk_File1,"// a - He Grenade")     write_file(hk_File1,"// b - Flashbang (x2)")     write_file(hk_File1,"// c - Smoke Grenade ")     write_file(hk_File1,"// d - Deagle")     write_file(hk_File1,"// e - Vest + Helm")     write_file(hk_File1,"// f - Defuse Kit (Doar CT)")     write_file(hk_File1,"// g - NightVision")     write_file(hk_File1,"vip_items_round ^"abcdef^"")     write_file(hk_File1,"")     write_file(hk_File1,"// Jumps - Salturi")     write_file(hk_File1,"// 1 - Activat   0 - Dezactivat")     write_file(hk_File1,"vip_jumps ^"1^"")     write_file(hk_File1,"")     write_file(hk_File1,"// Cate sarituri in plus poate sa faca deodata")     write_file(hk_File1,"vip_maxjumps ^"1^"")     write_file(hk_File1,"")         }         server_cmd("exec %s",hk_File1) } public client_putinserver(id) {         hk_IsUserVip[ id ] = 0;     jumpnum[id] = 0     dojump[id] = false } public client_disconnect(id) {         hk_IsUserVip[ id ] = 0;     jumpnum[id] = 0     dojump[id] = false } public addvips(id, level, cid) {     if (!cmd_access(id, level, cid, 2))         return PLUGIN_HANDLED     new arg[32]         read_argv(1, arg, 31)         new szLog[256];     formatex(szLog,255,"%s",arg);     write_file(hk_File4,szLog,-1);     console_print(id, "[KRIPT] Vip-ul a fost adaugat in lista")         return PLUGIN_HANDLED     } public vmenu(id) {     if(get_user_flags(id))     {         GameMenu(id);     }     else     {         client_print( id, print_chat, "!g[CSGO.KRIPT.RO] !tAcest meniu este doar pentru !gVIP !n!");     }     return 0; } public vmenu2(id) {     if(get_user_flags(id))     {         Showrod(id);     }     else     {         client_print( id, print_chat, "!g[CSGO.KRIPT.RO]>> !tAcest meniu este doar pentru !gVIP !n!");     }     return 0; } public GameMenu(id) {     new Menu = menu_create("\r[CSGO.KRIPT.RO]  \rVIP \yMENU", "GameMenuCmd");     menu_additem(Menu, "\rARME", "", ADMIN_LEVEL_H);     menu_additem(Menu, "\yCumpara \rZeus x27-\w2500$", "", ADMIN_LEVEL_H);     menu_additem(Menu, "\yCumpara \rMolotov-\w1200$", "", ADMIN_LEVEL_H);     menu_additem(Menu, "\yV.I.P \rModels", "", ADMIN_LEVEL_H);     menu_setprop(Menu, 6, 1);     menu_display(id, Menu, ADMIN_LEVEL_H);     return 1; } public GameMenuCmd(id, menu, item) {     if (item == -3)     {         menu_destroy(menu);         return 1;     }     new data[6];     new iName[64];     new access;     new callback;     menu_item_getinfo(menu, item, access, data, 5, iName, 63, callback);     new key = str_to_num(data);     switch (key)     {         case 1:         {             client_cmd(id, ";say /guns");         }         case 2:         {             client_cmd(id, ";say /zeus");         }         case 3:         {             client_cmd(id, ";say /molotov");         }         case 4:         {             client_cmd(id, ";say /models");         }         default:         {         }     }     menu_destroy(menu);     return 1; } public vips(id, level, cid) {     if (!cmd_access(id, level, cid, 1))         return PLUGIN_HANDLED         new s_Name[ 32 ], s_AuthID[ 32 ];     get_user_name ( id, s_Name, 31 );     get_user_authid ( id, s_AuthID, 31 );         console_print(id, "========= .::CSGO.KRIPT.RO::. ==========")     for ( new i; i < hk_TotalLines; i++ )     {         if (  strcmp ( s_Name, hk_VipsList[ i ] ) || strcmp ( s_AuthID, hk_VipsList[ i ] ) )         console_print(id, " - %s", hk_VipsList[ i ])                            }     console_print(id, "========== .::CSGO.KRIPT.RO::. ============")     return PLUGIN_HANDLED } public Event_TextMsg_Restart() {     hk_IsRestarting = true }   public Event_HLTV_New_Round() {     if( hk_IsRestarting )     {         hk_IsRestarting = false         hk_iRoundCount = 0     } } public Hook_PlayerSpawn ( const id ) {     if ( ! is_user_alive ( id ) )         return HAM_IGNORED;     if ( ! is_user_vip ( id ) )     {         hk_IsUserVip[ id ] = 0;         return HAM_IGNORED;     }         hk_IsUserVip[ id ] = 1;     hk_iRoundCount++     new map[32];     get_mapname(map,31);         if(equali(map, "awp_", 3))     return HAM_IGNORED;         if (get_pcvar_num(gun_menu) == 1)     if(hk_iRoundCount>=4)     Showrod(id);         set_task(0.3, "giveitems", id)     return HAM_IGNORED; } public on_damage(id) {     if(get_pcvar_num(g_type))     {         static attacker; attacker = get_user_attacker(id)         static damage; damage = read_data(2)            if ( is_user_vip ( attacker ) )         {             hk_IsUserVip[ id ] = 1;                     if(is_user_connected(attacker))             {                 if(fm_is_ent_visible(attacker,id))                 {                     set_hudmessage(0, 100, 200, -1.0, 0.55, 2, 0.1, 4.0, 0.02, 0.02, -1)                     ShowSyncHudMsg(attacker, g_hudmsg, "%i^n", damage)                              }                                                 }         }else hk_IsUserVip[ id ] = 0;     } } public Damage(id) {     new weapon, hitpoint, attacker = get_user_attacker(id,weapon,hitpoint)     if(attacker<=maxplayers && is_user_alive(attacker) && attacker!=id)         if ( is_user_vip ( id ) )     {         hk_IsUserVip[ id ] = 1;         new money = read_data(2) * get_pcvar_num(mpd)         if(hitpoint==1) money += get_pcvar_num(mhb)         cs_set_user_money(attacker,cs_get_user_money(attacker) + money)     }else hk_IsUserVip[ id ] = 0; } public death_msg() {     if(read_data(1)<=maxplayers && read_data(1) && read_data(1)!=read_data(2))     cs_set_user_money(read_data(1),cs_get_user_money(read_data(1)) + get_pcvar_num(mkb) - 300) } public hook_death() {     hk_Killer = read_data(1)         if ( (read_data(3) == 1) && (read_data(5) == 0) )     {         hk_HpAdd = get_pcvar_num (health_hs_add)     }     else     hk_HpAdd = get_pcvar_num (health_add)         hk_HpMax = get_pcvar_num (health_max)             if ( ! is_user_vip ( hk_Killer ) )     {         hk_IsUserVip[ hk_Killer ] = 0;         return;     }     hk_IsUserVip[ hk_Killer ] = 1;         hk_KillerHp = get_user_health(hk_Killer)     hk_KillerHp += hk_HpAdd         if (hk_KillerHp > hk_HpMax) hk_KillerHp = hk_HpMax     set_user_health(hk_Killer, hk_KillerHp)     set_hudmessage(0, 255, 0, -1.0, 0.15, 0, 1.0, 1.0, 0.1, 0.1, -1)     show_hudmessage(hk_Killer, "Healed +%d hp", hk_HpAdd) } public showAdmin(id) {     if(get_pcvar_num(vip_hud) == 1)     {                             new num, iLen, admin         static pl[32], name[32], szBuff[2048]             get_players(pl, num, "c")             for(new i = 0; i < num; i++)         {             if (  is_user_vip ( pl[i] ) )             {             hk_IsUserVip[ pl[i] ] = 1;             get_user_name(pl[i], name, 31)             iLen += format(szBuff[iLen], 2048 - iLen, "%d. %s^n", admin + 1, name)             admin++             }                     }             set_hudmessage(0, 255, 0, 0.02, 0.2, 0, 6.0, 7.0 )         show_hudmessage(id, " %s online:^n%s", admin > 1 ? "Vips" : "Vips", szBuff)             arrayset(szBuff, 0, 2048)     }     return PLUGIN_HANDLED } public client_PreThink(id) {         if(!is_user_alive(id)) return PLUGIN_CONTINUE         if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE             if ( ! is_user_vip ( id ) )         {             hk_IsUserVip[ id ] = 0;             return PLUGIN_CONTINUE         }                 hk_IsUserVip[ id ] = 1;         new nbut = get_user_button(id)         new obut = get_user_oldbutton(id)         if((nbut & IN_JUMP) && !(get_entity_flags(id) & FL_ONGROUND) && !(obut & IN_JUMP))         {             if(jumpnum[id] < get_cvar_num("vip_maxjumps"))             {                 dojump[id] = true                 jumpnum[id]++                 return PLUGIN_CONTINUE             }         }         if((nbut & IN_JUMP) && (get_entity_flags(id) & FL_ONGROUND))         {             jumpnum[id] = 0             return PLUGIN_CONTINUE         }             return PLUGIN_CONTINUE } public client_PostThink(id) {     if(!is_user_alive(id)) return PLUGIN_CONTINUE     if(get_pcvar_num(jumps) == 0) return PLUGIN_CONTINUE         if ( ! is_user_vip ( id ) )     {         hk_IsUserVip[ id ] = 0;         return PLUGIN_CONTINUE     }             hk_IsUserVip[ id ] = 1;     if(dojump[id] == true)     {         new Float:velocity[3]           entity_get_vector(id,EV_VEC_velocity,velocity)         velocity[2] = random_float(265.0,285.0)         entity_set_vector(id,EV_VEC_velocity,velocity)         dojump[id] = false         return PLUGIN_CONTINUE     }         return PLUGIN_CONTINUE } public Showrod(id) {     show_menu(id, Keysrod, "\r[CSGO.KRIPT.RO] \yMeniu \yArme^n\r1. \yM4a1+Deagle+Grenazi^n\r2. \yAK47+Deagle+Grenazi^n0. Exit^n", "rod") } public Pressedrod(id, key) {     switch (key)     {         case 1:         {             drop_weapons(id, 1)             drop_weapons(id, 2)             give_item(id, "weapon_knife");              give_item(id, "weapon_m4a1");             give_item(id, "weapon_deagle");             give_item(id, "weapon_hegrenade");             give_item(id, "weapon_flashbang");             cs_set_user_bpammo(id, CSW_HEGRENADE, 1);             cs_set_user_bpammo(id, CSW_FLASHBANG, 2);             cs_set_user_bpammo(id, CSW_M4A1, 90);             cs_set_user_bpammo(id, CSW_DEAGLE, 35);             client_print( id, print_chat, "!g[CSGO] !tAi ales !gM4A1+!tDeagle^1+!tSet grenazi.");             }         case 2:     {             drop_weapons(id, 1)             drop_weapons(id, 2)             give_item(id, "weapon_knife");             give_item(id, "weapon_ak47");             give_item(id, "weapon_deagle");             give_item(id, "weapon_hegrenade");             give_item(id, "weapon_flashbang");             cs_set_user_bpammo(id, CSW_HEGRENADE, 1);             cs_set_user_bpammo(id, CSW_FLASHBANG, 2);             cs_set_user_bpammo(id, CSW_FAMAS, 90);             cs_set_user_bpammo(id, CSW_DEAGLE, 35);             client_print( id, print_chat, "!g[CSGO] !tAi ales !gAK47+!tDeagle^1+!tSet grenazi.");     }         case 3:     {             drop_weapons(id, 1)             drop_weapons(id, 2)             give_item(id, "weapon_knife");             give_item(id, "weapon_awp");             give_item(id, "weapon_deagle");             give_item(id, "weapon_hegrenade");             give_item(id, "weapon_flashbang");             cs_set_user_bpammo(id, CSW_HEGRENADE, 1);             cs_set_user_bpammo(id, CSW_FLASHBANG, 2);             cs_set_user_bpammo(id, CSW_AWP, 30);             cs_set_user_bpammo(id, CSW_DEAGLE, 35);             client_print( id, print_chat,"!g[CSGO] !tAi ales !gAwp+!tDeagle^1+!tSet grenazi.");     }           menu_destroy(show_rod);     return PLUGIN_HANDLED; } public get_item_flags() {     new sFlags[24]     get_pcvar_string(items,sFlags,23)     return read_flags(sFlags) } public giveitems(id) {         new iFlags = get_item_flags()           new CsTeams:userTeam = cs_get_user_team(id)             if (iFlags&ITEM_HE)         fm_give_item(id,"weapon_hegrenade")                               if(iFlags&ITEM_FS)         {         fm_give_item(id,"weapon_flashbang")         fm_give_item(id,"weapon_flashbang")         }                 if(iFlags&ITEM_SG)         fm_give_item(id,"weapon_smokegrenade")                         if(iFlags&ITEM_DG)         {         StripWeapons(id, Secondary);         fm_give_item(id,"weapon_deagle")         cs_set_user_bpammo(id, CSW_DEAGLE, 35 );         }                 if(iFlags&ITEM_VH)         fm_give_item(id,"item_assaultsuit")             if(userTeam == CS_TEAM_CT && iFlags&ITEM_DF)         fm_give_item(id,"item_thighpack")                 if(iFlags&ITEM_NV)         cs_set_user_nvg(id, 1)                 } stock is_user_vip ( id ) {     new s_Name[ 32 ], s_AuthID[ 32 ];     get_user_name ( id, s_Name, 31 );     get_user_authid ( id, s_AuthID, 31 );         for ( new i; i < hk_TotalLines; i++ )     {         if ( ! strcmp ( s_Name, hk_VipsList[ i ] ) )             return 1;         if ( ! strcmp ( s_AuthID, hk_VipsList[ i ] ) )             return 1;     }         return 0; } stock StripWeapons(id, Type, bool: bSwitchIfActive = true) {     new iReturn;         if(is_user_alive(id))     {         new iEntity, iWeapon;         while((iWeapon = GetWeaponFromSlot(id, Type, iEntity)) > 0)             iReturn = ham_strip_user_weapon(id, iWeapon, Type, bSwitchIfActive);     }         return iReturn; } stock GetWeaponFromSlot( id , iSlot , &iEntity ) {     if ( !( 1 <= iSlot <= 5 ) )         return 0;         iEntity = 0;     const m_rgpPlayerItems_Slot0 = 367;     const m_iId = 43;     const XO_WEAPONS = 4;     const XO_PLAYER = 5;             iEntity = get_pdata_cbase( id , m_rgpPlayerItems_Slot0 + iSlot , XO_PLAYER );         return ( iEntity > 0 ) ? get_pdata_int( iEntity , m_iId , XO_WEAPONS ) : 0; }   stock ham_strip_user_weapon(id, iCswId, iSlot = 0, bool:bSwitchIfActive = true) {     new iWeapon     if( !iSlot )     {         static const iWeaponsSlots[] = {             -1,             2, //CSW_P228             -1,             1, //CSW_SCOUT             4, //CSW_HEGRENADE             1, //CSW_XM1014             5, //CSW_C4             1, //CSW_MAC10             1, //CSW_AUG             4, //CSW_SMOKEGRENADE             2, //CSW_ELITE             2, //CSW_FIVESEVEN             1, //CSW_UMP45             1, //CSW_SG550             1, //CSW_GALIL             1, //CSW_FAMAS             2, //CSW_USP             2, //CSW_GLOCK18             1, //CSW_AWP             1, //CSW_MP5NAVY             1, //CSW_M249             1, //CSW_M3             1, //CSW_M4A1             1, //CSW_TMP             1, //CSW_G3SG1             4, //CSW_FLASHBANG             2, //CSW_DEAGLE             1, //CSW_SG552             1, //CSW_AK47             3, //CSW_KNIFE             1 //CSW_P90         }         iSlot = iWeaponsSlots[iCswId]     }     const XTRA_OFS_PLAYER = 5     const m_rgpPlayerItems_Slot0 = 367     iWeapon = get_pdata_cbase(id, m_rgpPlayerItems_Slot0 + iSlot, XTRA_OFS_PLAYER)     const XTRA_OFS_WEAPON = 4     const m_pNext = 42     const m_iId = 43     while( iWeapon > 0 )     {         if( get_pdata_int(iWeapon, m_iId, XTRA_OFS_WEAPON) == iCswId )         {             break         }         iWeapon = get_pdata_cbase(iWeapon, m_pNext, XTRA_OFS_WEAPON)     }     if( iWeapon > 0 )     {         const m_pActiveItem = 373         if( bSwitchIfActive && get_pdata_cbase(id, m_pActiveItem, XTRA_OFS_PLAYER) == iWeapon )         {             ExecuteHamB(Ham_Weapon_RetireWeapon, iWeapon)         }         if( ExecuteHamB(Ham_RemovePlayerItem, id, iWeapon) )         {             user_has_weapon(id, iCswId, 0)             ExecuteHamB(Ham_Item_Kill, iWeapon)             return 1         }     }     return 0 } stock drop_weapons(id, dropwhat) {     // Get user weapons     new weapons[32], num_weapons, index, weaponid     get_user_weapons(id, weapons, num_weapons)         // Loop through them and drop primaries or secondaries     for (index = 0; index < num_weapons; index++)     {         // Prevent re-indexing the array         weaponid = weapons[index]                 if ((dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM))         || (dropwhat == 2 && ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM))         || (dropwhat == 3) && (((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM) || ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM)))         {             // Get weapon entity             new wname[32]             get_weaponname(weaponid, wname, charsmax(wname))                         // Player drops the weapon             engclient_cmd(id, "drop", wname)         }     } }
Compiler errors:
Code:

plugin.sma(521) : error 035: argument type mismatch (argument 4)
plugin.sma(574) : error 002: only a single statement (or expression) can follow each "case"
plugin.sma(574) : error 017: undefined symbol "show_rod"
plugin.sma(574) : warning 215: expression has no effect

Line with errors:
Code:

public Showrod(id)
{
        show_menu(id, Keysrod, "\r[CSGO.KRIPT.RO] \yMeniu \yArme^n\r1. \yM4a1+Deagle+Grenazi^n\r2. \yAK47+Deagle+Grenazi^n0. Exit^n", "rod") //here are the 521 line error
}


public Pressedrod(id, key)
{
        switch (key)
        {
                case 1:
                {
                        drop_weapons(id, 1)
                        drop_weapons(id, 2)
                        give_item(id, "weapon_knife");       
                        give_item(id, "weapon_m4a1");
                        give_item(id, "weapon_deagle");
                        give_item(id, "weapon_hegrenade");
                        give_item(id, "weapon_flashbang");
                        cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
                        cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
                        cs_set_user_bpammo(id, CSW_M4A1, 90);
                        cs_set_user_bpammo(id, CSW_DEAGLE, 35);
                        client_print( id, print_chat, "!g[CSGO] !tAi ales !gM4A1+!tDeagle^1+!tSet grenazi.");
                        }

                case 2:
        {
                        drop_weapons(id, 1)
                        drop_weapons(id, 2)
                        give_item(id, "weapon_knife");
                        give_item(id, "weapon_ak47");
                        give_item(id, "weapon_deagle");
                        give_item(id, "weapon_hegrenade");
                        give_item(id, "weapon_flashbang");
                        cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
                        cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
                        cs_set_user_bpammo(id, CSW_FAMAS, 90);
                        cs_set_user_bpammo(id, CSW_DEAGLE, 35);
                        client_print( id, print_chat, "!g[CSGO] !tAi ales !gAK47+!tDeagle^1+!tSet grenazi.");
        }
                case 3:
        {
                        drop_weapons(id, 1)
                        drop_weapons(id, 2)
                        give_item(id, "weapon_knife");
                        give_item(id, "weapon_awp");
                        give_item(id, "weapon_deagle");
                        give_item(id, "weapon_hegrenade");
                        give_item(id, "weapon_flashbang");
                        cs_set_user_bpammo(id, CSW_HEGRENADE, 1);
                        cs_set_user_bpammo(id, CSW_FLASHBANG, 2);
                        cs_set_user_bpammo(id, CSW_AWP, 30);
                        cs_set_user_bpammo(id, CSW_DEAGLE, 35);
                        client_print( id, print_chat,"!g[CSGO] !tAi ales !gAwp+!tDeagle^1+!tSet grenazi.");
        }     
        menu_destroy(show_rod); //here is the 574 error
        return PLUGIN_HANDLED;
}

Anyone could help me?

^SmileY 11-20-2019 12:42

Re: VIP plugin compilation error
 
Remove , "rod" form line 521.
and show_rod shoud be a variable in code, where is?

Shadows Adi 11-20-2019 13:00

Re: VIP plugin compilation error
 
Quote:

Originally Posted by ^SmileY (Post 2673741)
show_rod shoud be a variable in code, where is?

I missed a semi-colon, not a variable.
Thanks for your help!
Solved!


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